From 4168efa038f857978a7fbb797d01fd40b968094e Mon Sep 17 00:00:00 2001 From: assiduous Date: Tue, 15 Dec 2020 16:02:00 -0800 Subject: D3D12: moved ray tracing constants to RenderDeviceD3D12Impl::Properties --- Graphics/GraphicsEngineD3DBase/include/ShaderResources.hpp | 2 -- 1 file changed, 2 deletions(-) (limited to 'Graphics/GraphicsEngineD3DBase') diff --git a/Graphics/GraphicsEngineD3DBase/include/ShaderResources.hpp b/Graphics/GraphicsEngineD3DBase/include/ShaderResources.hpp index 3366831e..8b82744b 100644 --- a/Graphics/GraphicsEngineD3DBase/include/ShaderResources.hpp +++ b/Graphics/GraphicsEngineD3DBase/include/ShaderResources.hpp @@ -65,8 +65,6 @@ # define D3D_SIT_RTACCELERATIONSTRUCTURE (D3D_SIT_UAV_RWSTRUCTURED_WITH_COUNTER + 1) #endif -#include - #include "ShaderD3D.h" #include "STDAllocator.hpp" #include "HashUtils.hpp" -- cgit v1.2.3