From 826fd40b949f074ee327d4d31c2eb1c68d6df448 Mon Sep 17 00:00:00 2001 From: assiduous Date: Tue, 28 Jan 2020 09:49:14 -0800 Subject: Reworked IShaderD3D::GetHLSLResource method to be compatible wit C --- Graphics/GraphicsEngineD3DBase/interface/ShaderD3D.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Graphics/GraphicsEngineD3DBase') diff --git a/Graphics/GraphicsEngineD3DBase/interface/ShaderD3D.h b/Graphics/GraphicsEngineD3DBase/interface/ShaderD3D.h index 55ec3a5c..f64ba232 100644 --- a/Graphics/GraphicsEngineD3DBase/interface/ShaderD3D.h +++ b/Graphics/GraphicsEngineD3DBase/interface/ShaderD3D.h @@ -57,7 +57,7 @@ class IShaderD3D : public IShader { public: /// Returns HLSL shader resource description - virtual HLSLShaderResourceDesc GetHLSLResource(Uint32 Index) const = 0; + virtual void GetHLSLResource(Uint32 Index, HLSLShaderResourceDesc& ResourceDesc) const = 0; }; #else -- cgit v1.2.3