From a88ff24e94bba0efaa44efe6263bd1b698e58849 Mon Sep 17 00:00:00 2001 From: assiduous Date: Mon, 14 Sep 2020 17:45:59 -0700 Subject: Completed shader compilation refactoring (fixed https://github.com/DiligentGraphics/DiligentCore/issues/160) --- .../GraphicsEngineD3DBase/src/ShaderD3DBase.cpp | 57 ++++++++-------------- 1 file changed, 20 insertions(+), 37 deletions(-) (limited to 'Graphics/GraphicsEngineD3DBase') diff --git a/Graphics/GraphicsEngineD3DBase/src/ShaderD3DBase.cpp b/Graphics/GraphicsEngineD3DBase/src/ShaderD3DBase.cpp index 39684476..4ac72599 100644 --- a/Graphics/GraphicsEngineD3DBase/src/ShaderD3DBase.cpp +++ b/Graphics/GraphicsEngineD3DBase/src/ShaderD3DBase.cpp @@ -63,7 +63,7 @@ public: return E_FAIL; } - RefCntAutoPtr pFileData(MakeNewRCObj()(0)); + RefCntAutoPtr pFileData(MakeNewRCObj{}(0)); pSourceStream->ReadBlob(pFileData); *ppData = pFileData->GetDataPtr(); *pBytes = static_cast(pFileData->GetSize()); @@ -115,17 +115,27 @@ ShaderD3DBase::ShaderD3DBase(const ShaderCreateInfo& ShaderCI, const ShaderVersi { DEV_CHECK_ERR(ShaderCI.ByteCode == nullptr, "'ByteCode' must be null when shader is created from the source code or a file"); DEV_CHECK_ERR(ShaderCI.ByteCodeSize == 0, "'ByteCodeSize' must be 0 when shader is created from the source code or a file"); + DEV_CHECK_ERR(ShaderCI.EntryPoint != nullptr, "Entry point must not be null"); bool UseDXC = false; // validate compiler type switch (ShaderCI.ShaderCompiler) { - // clang-format off - case SHADER_COMPILER_DEFAULT: UseDXC = false; break; - case SHADER_COMPILER_DXC: UseDXC = DxCompiler != nullptr && DxCompiler->IsLoaded(); break; - case SHADER_COMPILER_FXC: UseDXC = false; break; - // clang-format on + case SHADER_COMPILER_DEFAULT: + UseDXC = false; + break; + + case SHADER_COMPILER_DXC: + UseDXC = DxCompiler != nullptr && DxCompiler->IsLoaded(); + if (!UseDXC) + LOG_WARNING_MESSAGE("DXC compiler is not available. Using default shader compiler"); + break; + + case SHADER_COMPILER_FXC: + UseDXC = false; + break; + default: UNEXPECTED("Unsupported shader compiler"); } @@ -140,37 +150,10 @@ ShaderD3DBase::ShaderD3DBase(const ShaderCreateInfo& ShaderCI, const ShaderVersi String ShaderSource = BuildHLSLSourceString(ShaderCI); - DEV_CHECK_ERR(ShaderCI.EntryPoint != nullptr, "Entry point must not be null"); - - CComPtr errors; - - auto hr = CompileShader(ShaderSource.c_str(), ShaderSource.length(), ShaderCI, strShaderProfile.c_str(), &m_pShaderByteCode, &errors); - - const size_t CompilerMsgLen = errors ? errors->GetBufferSize() : 0; - const char* CompilerMsg = CompilerMsgLen > 0 ? static_cast(errors->GetBufferPointer()) : nullptr; - - if (CompilerMsg != nullptr && ShaderCI.ppCompilerOutput != nullptr) - { - auto* pOutputDataBlob = MakeNewRCObj()(CompilerMsgLen + 1 + ShaderSource.length() + 1); - char* DataPtr = static_cast(pOutputDataBlob->GetDataPtr()); - memcpy(DataPtr, CompilerMsg, CompilerMsgLen); - DataPtr[CompilerMsgLen] = 0; // Set null terminator - memcpy(DataPtr + CompilerMsgLen + 1, ShaderSource.data(), ShaderSource.length() + 1); - pOutputDataBlob->QueryInterface(IID_DataBlob, reinterpret_cast(ShaderCI.ppCompilerOutput)); - } - - if (FAILED(hr)) - { - ComErrorDesc ErrDesc(hr); - if (ShaderCI.ppCompilerOutput != nullptr) - { - LOG_ERROR_AND_THROW("Failed to compile D3D shader \"", (ShaderCI.Desc.Name != nullptr ? ShaderCI.Desc.Name : ""), "\" (", ErrDesc.Get(), ")."); - } - else - { - LOG_ERROR_AND_THROW("Failed to compile D3D shader \"", (ShaderCI.Desc.Name != nullptr ? ShaderCI.Desc.Name : ""), "\" (", ErrDesc.Get(), "):\n", (CompilerMsg != nullptr ? CompilerMsg : "")); - } - } + CComPtr CompilerOutput; + + auto hr = CompileShader(ShaderSource.c_str(), ShaderSource.length(), ShaderCI, strShaderProfile.c_str(), &m_pShaderByteCode, &CompilerOutput); + HandleHLSLCompilerResult(SUCCEEDED(hr), CompilerOutput.p, ShaderSource, ShaderCI.Desc.Name, ShaderCI.ppCompilerOutput); } } else if (ShaderCI.ByteCode) -- cgit v1.2.3