From b6f648097fc6862a1e6cd24abcd7a8ef5b940aff Mon Sep 17 00:00:00 2001 From: Egor Yusov Date: Fri, 20 Jul 2018 07:57:03 -0700 Subject: Fixed build bug with RenderDeviceD3DBase --- Graphics/GraphicsEngineD3DBase/include/RenderDeviceD3DBase.h | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'Graphics/GraphicsEngineD3DBase') diff --git a/Graphics/GraphicsEngineD3DBase/include/RenderDeviceD3DBase.h b/Graphics/GraphicsEngineD3DBase/include/RenderDeviceD3DBase.h index e94d3cfe..fb2ab26c 100644 --- a/Graphics/GraphicsEngineD3DBase/include/RenderDeviceD3DBase.h +++ b/Graphics/GraphicsEngineD3DBase/include/RenderDeviceD3DBase.h @@ -47,8 +47,9 @@ public: size_t ShaderObjSize, size_t SamplerObjSize, size_t PSOSize, - size_t SRBSize) : - RenderDeviceBase(pRefCounters, RawMemAllocator, NumDeferredContexts, TextureObjSize, TexViewObjSize, BufferObjSize, BuffViewObjSize, ShaderObjSize, SamplerObjSize, PSOSize, SRBSize) + size_t SRBSize, + size_t FenceSize) : + RenderDeviceBase(pRefCounters, RawMemAllocator, NumDeferredContexts, TextureObjSize, TexViewObjSize, BufferObjSize, BuffViewObjSize, ShaderObjSize, SamplerObjSize, PSOSize, SRBSize, FenceSize) { // Flag texture formats always supported in D3D11 and D3D12 -- cgit v1.2.3