From b9d1a84943f61d1b48ffb1847cd0b3f7b8c60fb2 Mon Sep 17 00:00:00 2001 From: assiduous Date: Tue, 20 Oct 2020 18:05:02 -0700 Subject: Added ShaderResourceQueries device feature and EngineGLCreateInfo::ForceNonSeparablePrograms parameter (API 240078) --- Graphics/GraphicsEngineD3DBase/include/RenderDeviceD3DBase.hpp | 1 + 1 file changed, 1 insertion(+) (limited to 'Graphics/GraphicsEngineD3DBase') diff --git a/Graphics/GraphicsEngineD3DBase/include/RenderDeviceD3DBase.hpp b/Graphics/GraphicsEngineD3DBase/include/RenderDeviceD3DBase.hpp index 104533c9..ea4a43bb 100644 --- a/Graphics/GraphicsEngineD3DBase/include/RenderDeviceD3DBase.hpp +++ b/Graphics/GraphicsEngineD3DBase/include/RenderDeviceD3DBase.hpp @@ -160,6 +160,7 @@ public: auto& Features = this->m_DeviceCaps.Features; Features.SeparablePrograms = DEVICE_FEATURE_STATE_ENABLED; + Features.ShaderResourceQueries = DEVICE_FEATURE_STATE_ENABLED; Features.IndirectRendering = DEVICE_FEATURE_STATE_ENABLED; Features.WireframeFill = DEVICE_FEATURE_STATE_ENABLED; Features.MultithreadedResourceCreation = DEVICE_FEATURE_STATE_ENABLED; -- cgit v1.2.3