From f5b2514367eee624c0ee769b7ead9aaa607a80d8 Mon Sep 17 00:00:00 2001 From: Egor Yusov Date: Mon, 12 Mar 2018 23:37:55 -0700 Subject: Some minor updates --- Graphics/GraphicsEngineD3DBase/src/ShaderResources.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'Graphics/GraphicsEngineD3DBase') diff --git a/Graphics/GraphicsEngineD3DBase/src/ShaderResources.cpp b/Graphics/GraphicsEngineD3DBase/src/ShaderResources.cpp index 3d09b233..c3cce6aa 100644 --- a/Graphics/GraphicsEngineD3DBase/src/ShaderResources.cpp +++ b/Graphics/GraphicsEngineD3DBase/src/ShaderResources.cpp @@ -277,23 +277,23 @@ size_t ShaderResources::GetHash()const size_t hash = ComputeHash(GetNumCBs(), GetNumTexSRV(), GetNumTexUAV(), GetNumBufSRV(), GetNumBufUAV()); ProcessResources( nullptr, 0, - [&](const D3DShaderResourceAttribs &CB, Uint32 n) + [&](const D3DShaderResourceAttribs &CB, Uint32) { HashCombine(hash, CB); }, - [&](const D3DShaderResourceAttribs& TexSRV, Uint32 n) + [&](const D3DShaderResourceAttribs &TexSRV, Uint32) { HashCombine(hash, TexSRV); }, - [&](const D3DShaderResourceAttribs &TexUAV, Uint32 n) + [&](const D3DShaderResourceAttribs &TexUAV, Uint32) { HashCombine(hash, TexUAV); }, - [&](const D3DShaderResourceAttribs &BufSRV, Uint32 n) + [&](const D3DShaderResourceAttribs &BufSRV, Uint32) { HashCombine(hash, BufSRV); }, - [&](const D3DShaderResourceAttribs &BufUAV, Uint32 n) + [&](const D3DShaderResourceAttribs &BufUAV, Uint32) { HashCombine(hash, BufUAV); } -- cgit v1.2.3