From 3b4cef6d6773030a2986affd158f82905d429bcf Mon Sep 17 00:00:00 2001 From: assiduous Date: Sat, 12 Sep 2020 21:01:12 -0700 Subject: Fixed Metal backend --- Graphics/GraphicsEngineMetal/src/RenderDeviceMtlImpl.mm | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'Graphics/GraphicsEngineMetal') diff --git a/Graphics/GraphicsEngineMetal/src/RenderDeviceMtlImpl.mm b/Graphics/GraphicsEngineMetal/src/RenderDeviceMtlImpl.mm index 93a98e6b..62e3753e 100644 --- a/Graphics/GraphicsEngineMetal/src/RenderDeviceMtlImpl.mm +++ b/Graphics/GraphicsEngineMetal/src/RenderDeviceMtlImpl.mm @@ -70,10 +70,10 @@ RenderDeviceMtlImpl :: RenderDeviceMtlImpl(IReferenceCounters* pRefCounte m_DeviceCaps.DevType = RENDER_DEVICE_TYPE_METAL; m_DeviceCaps.MajorVersion = 1; m_DeviceCaps.MinorVersion = 0; - m_DeviceCaps.Features.SeparablePrograms = True; - m_DeviceCaps.Features.MultithreadedResourceCreation = True; - m_DeviceCaps.Features.GeometryShaders = False; - m_DeviceCaps.Features.Tessellation = False; + m_DeviceCaps.Features.SeparablePrograms = DEVICE_FEATURE_STATE_ENABLED; + m_DeviceCaps.Features.MultithreadedResourceCreation = DEVICE_FEATURE_STATE_ENABLED; + m_DeviceCaps.Features.GeometryShaders = DEVICE_FEATURE_STATE_DISABLED; + m_DeviceCaps.Features.Tessellation = DEVICE_FEATURE_STATE_DISABLED; } void RenderDeviceMtlImpl::TestTextureFormat( TEXTURE_FORMAT TexFormat ) -- cgit v1.2.3