From 02742f2efe4d400dc3562730badb5ea13aaa0876 Mon Sep 17 00:00:00 2001 From: assiduous Date: Wed, 9 Sep 2020 21:47:03 -0700 Subject: Another set of minor updates to mesh shader implementation --- Graphics/GraphicsEngineOpenGL/include/FramebufferGLImpl.hpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Graphics/GraphicsEngineOpenGL') diff --git a/Graphics/GraphicsEngineOpenGL/include/FramebufferGLImpl.hpp b/Graphics/GraphicsEngineOpenGL/include/FramebufferGLImpl.hpp index 743d7185..701128b8 100644 --- a/Graphics/GraphicsEngineOpenGL/include/FramebufferGLImpl.hpp +++ b/Graphics/GraphicsEngineOpenGL/include/FramebufferGLImpl.hpp @@ -42,7 +42,7 @@ namespace Diligent class FixedBlockMemoryAllocator; -/// Render pass implementation in OpenGL backend. +/// Framebuffer implementation in OpenGL backend. class FramebufferGLImpl final : public FramebufferBase { public: -- cgit v1.2.3