From b5d6570531da747cbb6ae578b1ded175ec10a1ce Mon Sep 17 00:00:00 2001 From: Egor Yusov Date: Wed, 6 Mar 2019 20:50:24 -0800 Subject: Made engine factory interfaces derived from IObject (fixed https://github.com/DiligentGraphics/DiligentCore/issues/72) --- Graphics/GraphicsEngineOpenGL/interface/EngineFactoryOpenGL.h | 7 ++++++- Graphics/GraphicsEngineOpenGL/src/EngineFactoryOpenGL.cpp | 9 ++++++++- 2 files changed, 14 insertions(+), 2 deletions(-) (limited to 'Graphics/GraphicsEngineOpenGL') diff --git a/Graphics/GraphicsEngineOpenGL/interface/EngineFactoryOpenGL.h b/Graphics/GraphicsEngineOpenGL/interface/EngineFactoryOpenGL.h index 63627856..2ad18b7a 100644 --- a/Graphics/GraphicsEngineOpenGL/interface/EngineFactoryOpenGL.h +++ b/Graphics/GraphicsEngineOpenGL/interface/EngineFactoryOpenGL.h @@ -28,6 +28,7 @@ #include +#include "../../Primitives/interface/Object.h" #include "../../GraphicsEngine/interface/RenderDevice.h" #include "../../GraphicsEngine/interface/DeviceContext.h" #include "../../GraphicsEngine/interface/SwapChain.h" @@ -51,7 +52,11 @@ namespace Diligent { -class IEngineFactoryOpenGL +// {9BAAC767-02CC-4FFA-9E4B-E1340F572C49} +static const INTERFACE_ID IID_EngineFactoryOpenGL = +{ 0x9baac767, 0x2cc, 0x4ffa, { 0x9e, 0x4b, 0xe1, 0x34, 0xf, 0x57, 0x2c, 0x49 } }; + +class IEngineFactoryOpenGL : public IObject { public: virtual void CreateDeviceAndSwapChainGL(const EngineGLCreateInfo& EngineCI, diff --git a/Graphics/GraphicsEngineOpenGL/src/EngineFactoryOpenGL.cpp b/Graphics/GraphicsEngineOpenGL/src/EngineFactoryOpenGL.cpp index 0b376f0c..18f08312 100644 --- a/Graphics/GraphicsEngineOpenGL/src/EngineFactoryOpenGL.cpp +++ b/Graphics/GraphicsEngineOpenGL/src/EngineFactoryOpenGL.cpp @@ -30,6 +30,7 @@ #include "DeviceContextGLImpl.h" #include "EngineMemory.h" #include "HLSL2GLSLConverterObject.h" +#include "EngineFactoryBase.h" #if PLATFORM_IOS # include "SwapChainGLIOS.h" @@ -58,15 +59,21 @@ namespace Diligent #endif /// Engine factory for OpenGL implementation -class EngineFactoryOpenGLImpl : public IEngineFactoryOpenGL +class EngineFactoryOpenGLImpl : public EngineFactoryBase { public: + static EngineFactoryOpenGLImpl* GetInstance() { static EngineFactoryOpenGLImpl TheFactory; return &TheFactory; } + using TBase = EngineFactoryBase; + EngineFactoryOpenGLImpl() : + TBase(IID_EngineFactoryOpenGL) + {} + virtual void CreateDeviceAndSwapChainGL(const EngineGLCreateInfo& EngineCI, IRenderDevice** ppDevice, IDeviceContext** ppImmediateContext, -- cgit v1.2.3