From 47ebe9b545d2efa9b60a735ee261d78eaa54aa57 Mon Sep 17 00:00:00 2001 From: assiduous Date: Tue, 28 Jan 2020 22:59:57 -0800 Subject: Fixed a number of minor issues --- Graphics/GraphicsEngineVulkan/src/EngineFactoryVk.cpp | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) (limited to 'Graphics/GraphicsEngineVulkan') diff --git a/Graphics/GraphicsEngineVulkan/src/EngineFactoryVk.cpp b/Graphics/GraphicsEngineVulkan/src/EngineFactoryVk.cpp index b34a8689..4b863925 100644 --- a/Graphics/GraphicsEngineVulkan/src/EngineFactoryVk.cpp +++ b/Graphics/GraphicsEngineVulkan/src/EngineFactoryVk.cpp @@ -366,15 +366,18 @@ void EngineFactoryVkImpl::CreateSwapChainVk(IRenderDevice* pDevice, #ifdef DOXYGEN /// Loads Direct3D12-based engine implementation and exports factory functions -/// \param [out] GetFactoryFunc - Pointer to the function that returns factory for Vk engine implementation. -/// See EngineFactoryVkImpl. +/// +/// return - Pointer to the function that returns factory for Vk engine implementation. +/// See Diligent::EngineFactoryVkImpl. +/// /// \remarks Depending on the configuration and platform, the function loads different dll: +/// /// Platform\\Configuration | Debug | Release /// --------------------------|-------------------------------|---------------------------- /// x86 | GraphicsEngineVk_32d.dll | GraphicsEngineVk_32r.dll /// x64 | GraphicsEngineVk_64d.dll | GraphicsEngineVk_64r.dll /// -void LoadGraphicsEngineVk(GetEngineFactoryVkType& GetFactoryFunc) +GetEngineFactoryVkType LoadGraphicsEngineVk() { // This function is only required because DoxyGen refuses to generate documentation for a static function when SHOW_FILES==NO # error This function must never be compiled; -- cgit v1.2.3