From d066eca3eb7d60701a3cd5dc9159136ba233902e Mon Sep 17 00:00:00 2001 From: assiduous Date: Sat, 25 Jan 2020 22:15:30 -0800 Subject: Reworked IShaderResourceVariable::GetResourceDesc() method to be compatible with C --- Graphics/GraphicsEngineVulkan/include/ShaderVariableVk.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Graphics/GraphicsEngineVulkan') diff --git a/Graphics/GraphicsEngineVulkan/include/ShaderVariableVk.h b/Graphics/GraphicsEngineVulkan/include/ShaderVariableVk.h index 716b62ac..43e47834 100644 --- a/Graphics/GraphicsEngineVulkan/include/ShaderVariableVk.h +++ b/Graphics/GraphicsEngineVulkan/include/ShaderVariableVk.h @@ -182,9 +182,9 @@ public: m_Resource.BindResource(ppObjects[Elem], FirstElement + Elem, m_ParentManager.m_ResourceCache); } - virtual ShaderResourceDesc GetResourceDesc() const override final + virtual void GetResourceDesc(ShaderResourceDesc& ResourceDesc) const override final { - return m_Resource.SpirvAttribs.GetResourceDesc(); + ResourceDesc = m_Resource.SpirvAttribs.GetResourceDesc(); } virtual Uint32 GetIndex() const override final -- cgit v1.2.3