From bff90b395a3cbcc96a199cf8db95309b13e8e855 Mon Sep 17 00:00:00 2001 From: azhirnov Date: Thu, 8 Oct 2020 23:51:30 +0300 Subject: formating --- Graphics/GraphicsEngineOpenGL/src/PipelineStateGLImpl.cpp | 2 +- Graphics/GraphicsEngineVulkan/include/ShaderResourceLayoutVk.hpp | 2 +- Graphics/GraphicsEngineVulkan/src/PipelineStateVkImpl.cpp | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) (limited to 'Graphics') diff --git a/Graphics/GraphicsEngineOpenGL/src/PipelineStateGLImpl.cpp b/Graphics/GraphicsEngineOpenGL/src/PipelineStateGLImpl.cpp index 48b24c04..e6e6a84f 100644 --- a/Graphics/GraphicsEngineOpenGL/src/PipelineStateGLImpl.cpp +++ b/Graphics/GraphicsEngineOpenGL/src/PipelineStateGLImpl.cpp @@ -113,7 +113,7 @@ PipelineStateGLImpl::PipelineStateGLImpl(IReferenceCounters* pRefCoun else { std::vector Shaders; - SHADER_TYPE ActiveStages = SHADER_TYPE_UNKNOWN; + SHADER_TYPE ActiveStages = SHADER_TYPE_UNKNOWN; for (size_t i = 0; i < ShaderStages.size(); ++i) { Shaders.push_back(ShaderStages[i].second); diff --git a/Graphics/GraphicsEngineVulkan/include/ShaderResourceLayoutVk.hpp b/Graphics/GraphicsEngineVulkan/include/ShaderResourceLayoutVk.hpp index 4d29093d..c6432f4a 100644 --- a/Graphics/GraphicsEngineVulkan/include/ShaderResourceLayoutVk.hpp +++ b/Graphics/GraphicsEngineVulkan/include/ShaderResourceLayoutVk.hpp @@ -308,7 +308,7 @@ public: { return m_pResources->GetShaderType(); } - + const SPIRVShaderResources& GetResources() const { return *m_pResources; } const VkResource& GetResource(SHADER_RESOURCE_VARIABLE_TYPE VarType, Uint32 r) const diff --git a/Graphics/GraphicsEngineVulkan/src/PipelineStateVkImpl.cpp b/Graphics/GraphicsEngineVulkan/src/PipelineStateVkImpl.cpp index f40f22c8..881196ec 100644 --- a/Graphics/GraphicsEngineVulkan/src/PipelineStateVkImpl.cpp +++ b/Graphics/GraphicsEngineVulkan/src/PipelineStateVkImpl.cpp @@ -575,7 +575,7 @@ bool PipelineStateVkImpl::IsCompatibleWith(const IPipelineState* pPSO) const IsCompatibleShaders = false; break; } - + const auto& Res0 = GetShaderResLayout(s).GetResources(); const auto& Res1 = pPSOVk->GetShaderResLayout(s).GetResources(); if (!Res0.IsCompatibleWith(Res1)) -- cgit v1.2.3