From c6c5bb5ed3d4e3296e6f65e4072db5cf8bf2452c Mon Sep 17 00:00:00 2001 From: assiduous Date: Sun, 7 Feb 2021 12:50:39 -0800 Subject: Reworked ExecuteCommandList(s) to take multiple command lists instead of one --- Tests/IncludeTest/GraphicsEngineD3D12/CommandQueueD3D12H_test.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Tests/IncludeTest') diff --git a/Tests/IncludeTest/GraphicsEngineD3D12/CommandQueueD3D12H_test.c b/Tests/IncludeTest/GraphicsEngineD3D12/CommandQueueD3D12H_test.c index cdaee40d..36ce2735 100644 --- a/Tests/IncludeTest/GraphicsEngineD3D12/CommandQueueD3D12H_test.c +++ b/Tests/IncludeTest/GraphicsEngineD3D12/CommandQueueD3D12H_test.c @@ -33,7 +33,7 @@ void TestCommandQueueD3D12CInterface(ICommandQueueD3D12* pQueue) Uint64 FenceVal = ICommandQueueD3D12_GetNextFenceValue(pQueue); (void)FenceVal; - FenceVal = ICommandQueueD3D12_Submit(pQueue, (ID3D12GraphicsCommandList*)NULL); + FenceVal = ICommandQueueD3D12_Submit(pQueue, 1, (ID3D12CommandList* const*)NULL); ID3D12CommandQueue* pd3d12Queue = ICommandQueueD3D12_GetD3D12CommandQueue(pQueue); (void)pd3d12Queue; -- cgit v1.2.3