From fb6e7026fd6c25bdffdae807e7fb3074188f8a3e Mon Sep 17 00:00:00 2001 From: assiduous Date: Tue, 9 Mar 2021 13:39:54 -0800 Subject: Reworked samplers handling in OpenGL --- Tests/DiligentCoreAPITest/assets/shaders/SamplerCorrectness.hlsl | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Tests') diff --git a/Tests/DiligentCoreAPITest/assets/shaders/SamplerCorrectness.hlsl b/Tests/DiligentCoreAPITest/assets/shaders/SamplerCorrectness.hlsl index d95cb08d..a70e472e 100644 --- a/Tests/DiligentCoreAPITest/assets/shaders/SamplerCorrectness.hlsl +++ b/Tests/DiligentCoreAPITest/assets/shaders/SamplerCorrectness.hlsl @@ -82,8 +82,8 @@ void VSMain(in uint VertId : SV_VertexID, f4Position = Pos[VertId]; } -float4 PSMain(in float4 in_f4Color : COLOR, +float4 PSMain(in float4 f4Color : COLOR, // Name must match VS output in float4 f4Position : SV_Position) : SV_Target { - return in_f4Color * VerifyResources(); + return f4Color * VerifyResources(); } -- cgit v1.2.3