From 87d7f129eabe7fbc717c39d7614dbce3972b8efe Mon Sep 17 00:00:00 2001 From: Egor Yusov Date: Sat, 7 Dec 2019 20:05:46 -0800 Subject: Experimenting with tests to see why texture creation fails in D3D12 mode --- UnitTests/DiligentCoreAPITest/src/TextureCreationTest.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'UnitTests') diff --git a/UnitTests/DiligentCoreAPITest/src/TextureCreationTest.cpp b/UnitTests/DiligentCoreAPITest/src/TextureCreationTest.cpp index 08a795d9..468fa797 100644 --- a/UnitTests/DiligentCoreAPITest/src/TextureCreationTest.cpp +++ b/UnitTests/DiligentCoreAPITest/src/TextureCreationTest.cpp @@ -672,7 +672,7 @@ const TextureTestAttribs TestList[] = {TEX_FORMAT_RG16_SINT, 4, BindSRU, true}, {TEX_FORMAT_R32_TYPELESS, 4, BindSRU, true}, - {TEX_FORMAT_D32_FLOAT, 4, BindD, true}, +// {TEX_FORMAT_D32_FLOAT, 4, BindD, true}, TEMPORARY!!! {TEX_FORMAT_R32_FLOAT, 4, BindSRU, true}, {TEX_FORMAT_R32_UINT, 4, BindSRU, true}, {TEX_FORMAT_R32_SINT, 4, BindSRU, true}, -- cgit v1.2.3