/* * Copyright 2019-2021 Diligent Graphics LLC * Copyright 2015-2019 Egor Yusov * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * In no event and under no legal theory, whether in tort (including negligence), * contract, or otherwise, unless required by applicable law (such as deliberate * and grossly negligent acts) or agreed to in writing, shall any Contributor be * liable for any damages, including any direct, indirect, special, incidental, * or consequential damages of any character arising as a result of this License or * out of the use or inability to use the software (including but not limited to damages * for loss of goodwill, work stoppage, computer failure or malfunction, or any and * all other commercial damages or losses), even if such Contributor has been advised * of the possibility of such damages. */ #pragma once // clang-format off /// \file /// Definition of the Diligent::IFramebuffer interface and related data structures #include "DeviceObject.h" #include "RenderPass.h" #include "TextureView.h" DILIGENT_BEGIN_NAMESPACE(Diligent) // {05DA9E47-3CA6-4F96-A967-1DDDC53181A6} static const struct INTERFACE_ID IID_Framebuffer = { 0x5da9e47, 0x3ca6, 0x4f96, { 0xa9, 0x67, 0x1d, 0xdd, 0xc5, 0x31, 0x81, 0xa6 } }; /// Framebuffer description. struct FramebufferDesc DILIGENT_DERIVE(DeviceObjectAttribs) /// Render pass that the framebuffer will be compatible with. IRenderPass* pRenderPass DEFAULT_INITIALIZER(nullptr); /// The number of attachments. Uint32 AttachmentCount DEFAULT_INITIALIZER(0); /// Pointer to the array of attachments. ITextureView* const* ppAttachments DEFAULT_INITIALIZER(nullptr); /// Width of the framebuffer. Uint32 Width DEFAULT_INITIALIZER(0); /// Height of the framebuffer. Uint32 Height DEFAULT_INITIALIZER(0); /// The number of array slices in the framebuffer. Uint32 NumArraySlices DEFAULT_INITIALIZER(0); }; typedef struct FramebufferDesc FramebufferDesc; #if DILIGENT_CPP_INTERFACE /// Framebuffer interface /// Framebuffer has no methods. class IFramebuffer : public IDeviceObject { public: virtual const FramebufferDesc& DILIGENT_CALL_TYPE GetDesc() const override = 0; }; #else struct IFramebuffer; // C requires that a struct or union has at least one member //struct IFramebufferMethods //{ //}; struct IFramebufferVtbl { struct IObjectMethods Object; struct IDeviceObjectMethods DeviceObject; //struct IFramebufferMethods Framebuffer; }; typedef struct IFramebuffer { struct IFramebufferVtbl* pVtbl; } IFramebuffer; #endif DILIGENT_END_NAMESPACE // namespace Diligent