/* * Copyright 2019-2021 Diligent Graphics LLC * Copyright 2015-2019 Egor Yusov * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * In no event and under no legal theory, whether in tort (including negligence), * contract, or otherwise, unless required by applicable law (such as deliberate * and grossly negligent acts) or agreed to in writing, shall any Contributor be * liable for any damages, including any direct, indirect, special, incidental, * or consequential damages of any character arising as a result of this License or * out of the use or inability to use the software (including but not limited to damages * for loss of goodwill, work stoppage, computer failure or malfunction, or any and * all other commercial damages or losses), even if such Contributor has been advised * of the possibility of such damages. */ #pragma once /// \file /// Definition of the Diligent::ITextureViewD3D11 interface #include "../../GraphicsEngine/interface/TextureView.h" DILIGENT_BEGIN_NAMESPACE(Diligent) // {0767EBE4-AD47-4E70-9B65-38C6B9CAC37D} static const INTERFACE_ID IID_TextureViewD3D11 = {0x767ebe4, 0xad47, 0x4e70, {0x9b, 0x65, 0x38, 0xc6, 0xb9, 0xca, 0xc3, 0x7d}}; #define DILIGENT_INTERFACE_NAME ITextureViewD3D11 #include "../../../Primitives/interface/DefineInterfaceHelperMacros.h" #define ITextureViewD3D11InclusiveMethods \ ITextureViewInclusiveMethods; \ ITextureViewD3D11Methods TextureViewD3D11 /// Exposes Direct3D11-specific functionality of a texture view object. DILIGENT_BEGIN_INTERFACE(ITextureViewD3D11, ITextureView) { /// Returns a pointer to the ID3D11View interface of the internal Direct3D11 object. /// The method does *NOT* call AddRef() on the returned interface, /// so Release() must not be called. VIRTUAL ID3D11View* METHOD(GetD3D11View)(THIS) PURE; }; DILIGENT_END_INTERFACE #include "../../../Primitives/interface/UndefInterfaceHelperMacros.h" #if DILIGENT_C_INTERFACE # define ITextureViewD3D11_GetD3D11View(This) CALL_IFACE_METHOD(TextureViewD3D11, GetD3D11View, This) #endif DILIGENT_END_NAMESPACE // namespace Diligent