/* * Copyright 2019-2021 Diligent Graphics LLC * Copyright 2015-2019 Egor Yusov * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * In no event and under no legal theory, whether in tort (including negligence), * contract, or otherwise, unless required by applicable law (such as deliberate * and grossly negligent acts) or agreed to in writing, shall any Contributor be * liable for any damages, including any direct, indirect, special, incidental, * or consequential damages of any character arising as a result of this License or * out of the use or inability to use the software (including but not limited to damages * for loss of goodwill, work stoppage, computer failure or malfunction, or any and * all other commercial damages or losses), even if such Contributor has been advised * of the possibility of such damages. */ #include "pch.h" #include "FenceD3D11Impl.hpp" #include "RenderDeviceD3D11Impl.hpp" #include "EngineMemory.h" namespace Diligent { FenceD3D11Impl::FenceD3D11Impl(IReferenceCounters* pRefCounters, RenderDeviceD3D11Impl* pDevice, const FenceDesc& Desc) : TFenceBase{pRefCounters, pDevice, Desc} { } FenceD3D11Impl::~FenceD3D11Impl() { } Uint64 FenceD3D11Impl::GetCompletedValue() { while (!m_PendingQueries.empty()) { auto& QueryData = m_PendingQueries.front(); BOOL Data; auto res = QueryData.pd3d11Ctx->GetData(QueryData.pd3d11Query, &Data, sizeof(Data), D3D11_ASYNC_GETDATA_DONOTFLUSH); if (res == S_OK) { VERIFY_EXPR(Data == TRUE); UpdateLastCompletedFenceValue(QueryData.Value); m_PendingQueries.pop_front(); } else { break; } } return m_LastCompletedFenceValue.load(); } void FenceD3D11Impl::Wait(Uint64 Value, bool FlushCommands) { while (!m_PendingQueries.empty()) { auto& QueryData = m_PendingQueries.front(); if (QueryData.Value > Value) break; BOOL Data; while (QueryData.pd3d11Ctx->GetData(QueryData.pd3d11Query, &Data, sizeof(Data), FlushCommands ? 0 : D3D11_ASYNC_GETDATA_DONOTFLUSH) != S_OK) std::this_thread::yield(); VERIFY_EXPR(Data == TRUE); UpdateLastCompletedFenceValue(QueryData.Value); m_PendingQueries.pop_front(); } } void FenceD3D11Impl::Reset(Uint64 Value) { DEV_CHECK_ERR(Value >= m_LastCompletedFenceValue, "Resetting fence '", m_Desc.Name, "' to the value (", Value, ") that is smaller than the last completed value (", m_LastCompletedFenceValue, ")"); UpdateLastCompletedFenceValue(Value); } } // namespace Diligent