/* * Copyright 2019-2021 Diligent Graphics LLC * Copyright 2015-2019 Egor Yusov * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * In no event and under no legal theory, whether in tort (including negligence), * contract, or otherwise, unless required by applicable law (such as deliberate * and grossly negligent acts) or agreed to in writing, shall any Contributor be * liable for any damages, including any direct, indirect, special, incidental, * or consequential damages of any character arising as a result of this License or * out of the use or inability to use the software (including but not limited to damages * for loss of goodwill, work stoppage, computer failure or malfunction, or any and * all other commercial damages or losses), even if such Contributor has been advised * of the possibility of such damages. */ #pragma once #include namespace Diligent { using D3D12CreateDeviceProcType = HRESULT(WINAPI*)( _In_opt_ IUnknown* pAdapter, D3D_FEATURE_LEVEL MinimumFeatureLevel, _In_ REFIID riid, _COM_Outptr_opt_ void** ppDevice); using D3D12GetDebugInterfaceProcType = HRESULT(WINAPI*)( _In_ REFIID riid, _COM_Outptr_opt_ void** ppvDebug); using D3D12SerializeRootSignatureProcType = HRESULT(WINAPI*)( _In_ const D3D12_ROOT_SIGNATURE_DESC* pRootSignature, _In_ D3D_ROOT_SIGNATURE_VERSION Version, _Out_ ID3DBlob** ppBlob, _Always_(_Outptr_opt_result_maybenull_) ID3DBlob** ppErrorBlob); extern D3D12CreateDeviceProcType D3D12CreateDevice; extern D3D12GetDebugInterfaceProcType D3D12GetDebugInterface; extern D3D12SerializeRootSignatureProcType D3D12SerializeRootSignature; HMODULE LoadD3D12Dll(const char* DLLPath = "d3d12.dll"); } // namespace Diligent