/* * Copyright 2019-2021 Diligent Graphics LLC * Copyright 2015-2019 Egor Yusov * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * In no event and under no legal theory, whether in tort (including negligence), * contract, or otherwise, unless required by applicable law (such as deliberate * and grossly negligent acts) or agreed to in writing, shall any Contributor be * liable for any damages, including any direct, indirect, special, incidental, * or consequential damages of any character arising as a result of this License or * out of the use or inability to use the software (including but not limited to damages * for loss of goodwill, work stoppage, computer failure or malfunction, or any and * all other commercial damages or losses), even if such Contributor has been advised * of the possibility of such damages. */ #pragma once /// \file /// Definition of the Diligent::IFenceD3D12 interface #include "../../GraphicsEngine/interface/Fence.h" DILIGENT_BEGIN_NAMESPACE(Diligent) // {053C0D8C-3757-4220-A9CC-4749EC4794AD} static const INTERFACE_ID IID_FenceD3D12 = {0x53c0d8c, 0x3757, 0x4220, {0xa9, 0xcc, 0x47, 0x49, 0xec, 0x47, 0x94, 0xad}}; #define DILIGENT_INTERFACE_NAME IFenceD3D12 #include "../../../Primitives/interface/DefineInterfaceHelperMacros.h" // clang-format off #define IFenceD3D12InclusiveMethods \ IFenceInclusiveMethods; \ IFenceD3D12Methods FenceD3D12 /// Exposes Direct3D12-specific functionality of a fence object. DILIGENT_BEGIN_INTERFACE(IFenceD3D12, IFence) { /// Returns a pointer to the ID3D12Fence interface of the internal Direct3D12 object. /// The method does *NOT* call AddRef() on the returned interface, /// so Release() must not be called. VIRTUAL ID3D12Fence* METHOD(GetD3D12Fence)(THIS) PURE; /// Waits until the fence reaches the specified value, on the host. VIRTUAL void METHOD(WaitForCompletion)(THIS_ Uint64 Value) PURE; }; DILIGENT_END_INTERFACE #include "../../../Primitives/interface/UndefInterfaceHelperMacros.h" #if DILIGENT_C_INTERFACE // clang-format off # define IFenceD3D12_GetD3D12Fence(This) CALL_IFACE_METHOD(FenceD3D12, GetD3D12Fence, This) # define IFenceD3D12_WaitForCompletion(This, ...) CALL_IFACE_METHOD(FenceD3D12, WaitForCompletion, This, __VA_ARGS__) // clang-format on #endif DILIGENT_END_NAMESPACE // namespace Diligent