/* * Copyright 2019-2021 Diligent Graphics LLC * Copyright 2015-2019 Egor Yusov * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * In no event and under no legal theory, whether in tort (including negligence), * contract, or otherwise, unless required by applicable law (such as deliberate * and grossly negligent acts) or agreed to in writing, shall any Contributor be * liable for any damages, including any direct, indirect, special, incidental, * or consequential damages of any character arising as a result of this License or * out of the use or inability to use the software (including but not limited to damages * for loss of goodwill, work stoppage, computer failure or malfunction, or any and * all other commercial damages or losses), even if such Contributor has been advised * of the possibility of such damages. */ #pragma once /// \file /// Definition of the Diligent::IPipeplineStateD3D12 interface #include "../../GraphicsEngine/interface/PipelineState.h" DILIGENT_BEGIN_NAMESPACE(Diligent) // {33C9BE4B-6F23-4F83-A665-5AC1836DF35A} static const INTERFACE_ID IID_PipelineStateD3D12 = {0x33c9be4b, 0x6f23, 0x4f83, {0xa6, 0x65, 0x5a, 0xc1, 0x83, 0x6d, 0xf3, 0x5a}}; #define DILIGENT_INTERFACE_NAME IPipelineStateD3D12 #include "../../../Primitives/interface/DefineInterfaceHelperMacros.h" #define IPipelineStateD3D12InclusiveMethods \ IPipelineStateInclusiveMethods; \ IPipelineStateD3D12Methods PipelineStateD3D12 /// Exposes Direct3D12-specific functionality of a pipeline state object. DILIGENT_BEGIN_INTERFACE(IPipelineStateD3D12, IPipelineState) { /// Returns ID3D12PipelineState interface of the internal D3D12 pipeline state object object. /// The method does *NOT* call AddRef() on the returned interface, /// so Release() must not be called. VIRTUAL ID3D12PipelineState* METHOD(GetD3D12PipelineState)(THIS) CONST PURE; /// Returns ID3D12StateObject interface of the internal D3D12 state object for ray tracing. /// The method does *NOT* call AddRef() on the returned interface, /// so Release() must not be called. VIRTUAL ID3D12StateObject* METHOD(GetD3D12StateObject)(THIS) CONST PURE; /// Returns a pointer to the root signature object associated with this pipeline state. /// The method does *NOT* call AddRef() on the returned interface, /// so Release() must not be called. VIRTUAL ID3D12RootSignature* METHOD(GetD3D12RootSignature)(THIS) CONST PURE; }; DILIGENT_END_INTERFACE #include "../../../Primitives/interface/UndefInterfaceHelperMacros.h" #if DILIGENT_C_INTERFACE // clang-format off # define IPipelineStateD3D12_GetD3D12PipelineState(This) CALL_IFACE_METHOD(PipelineStateD3D12, GetD3D12PipelineState, This) # define IPipelineStateD3D12_GetD3D12StateObject(This) CALL_IFACE_METHOD(PipelineStateD3D12, GetD3D12StateObject, This) # define IPipelineStateD3D12_GetD3D12RootSignature(This) CALL_IFACE_METHOD(PipelineStateD3D12, GetD3D12RootSignature, This) // clang-format on #endif DILIGENT_END_NAMESPACE // namespace Diligent