/* * Copyright 2019-2021 Diligent Graphics LLC * Copyright 2015-2019 Egor Yusov * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * In no event and under no legal theory, whether in tort (including negligence), * contract, or otherwise, unless required by applicable law (such as deliberate * and grossly negligent acts) or agreed to in writing, shall any Contributor be * liable for any damages, including any direct, indirect, special, incidental, * or consequential damages of any character arising as a result of this License or * out of the use or inability to use the software (including but not limited to damages * for loss of goodwill, work stoppage, computer failure or malfunction, or any and * all other commercial damages or losses), even if such Contributor has been advised * of the possibility of such damages. */ #pragma once /// \file /// Definition of the Diligent::ITextureGL interface #include "../../GraphicsEngine/interface/Texture.h" DILIGENT_BEGIN_NAMESPACE(Diligent) // {D7BC9FF0-28F0-4636-9732-710C204D1D63} static const INTERFACE_ID IID_TextureGL = {0xd7bc9ff0, 0x28f0, 0x4636, {0x97, 0x32, 0x71, 0xc, 0x20, 0x4d, 0x1d, 0x63}}; #define DILIGENT_INTERFACE_NAME ITextureGL #include "../../../Primitives/interface/DefineInterfaceHelperMacros.h" #define ITextureGLInclusiveMethods \ ITextureInclusiveMethods; \ ITextureGLMethods TextureGL /// Exposes OpenGL-specific functionality of a texture object. DILIGENT_BEGIN_INTERFACE(ITextureGL, ITexture) { /// Returns OpenGL texture handle VIRTUAL GLuint METHOD(GetGLTextureHandle)(THIS) PURE; /// Returns bind target of the native OpenGL texture VIRTUAL GLenum METHOD(GetBindTarget)(THIS) CONST PURE; }; DILIGENT_END_INTERFACE #include "../../../Primitives/interface/UndefInterfaceHelperMacros.h" #if DILIGENT_C_INTERFACE // clang-format off # define ITextureGL_GetGLTextureHandle(This) CALL_IFACE_METHOD(TextureGL, GetGLTextureHandle, This) # define ITextureGL_GetBindTarget(This) CALL_IFACE_METHOD(TextureGL, GetBindTarget, This) // clang-format on #endif DILIGENT_END_NAMESPACE // namespace Diligent