/* * Copyright 2019-2021 Diligent Graphics LLC * Copyright 2015-2019 Egor Yusov * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * In no event and under no legal theory, whether in tort (including negligence), * contract, or otherwise, unless required by applicable law (such as deliberate * and grossly negligent acts) or agreed to in writing, shall any Contributor be * liable for any damages, including any direct, indirect, special, incidental, * or consequential damages of any character arising as a result of this License or * out of the use or inability to use the software (including but not limited to damages * for loss of goodwill, work stoppage, computer failure or malfunction, or any and * all other commercial damages or losses), even if such Contributor has been advised * of the possibility of such damages. */ #pragma once /// \file /// Definition of the Diligent::ITextureViewGL interface #include "../../GraphicsEngine/interface/TextureView.h" DILIGENT_BEGIN_NAMESPACE(Diligent) // {15F93272-6135-414F-AB10-53FF9A5004AD} static const INTERFACE_ID IID_TextureViewGL = {0x15f93272, 0x6135, 0x414f, {0xab, 0x10, 0x53, 0xff, 0x9a, 0x50, 0x4, 0xad}}; #define DILIGENT_INTERFACE_NAME ITextureViewGL #include "../../../Primitives/interface/DefineInterfaceHelperMacros.h" #define ITextureViewGLInclusiveMethods \ ITextureViewInclusiveMethods //ITextureViewGLMethods TextureViewGL #if DILIGENT_CPP_INTERFACE /// Exposes OpenGL-specific functionality of a texture view object. DILIGENT_BEGIN_INTERFACE(ITextureViewGL, ITextureView) // { //const GLObjectWrappers::GLTextureObj& GetHandle(); //GLenum GetBindTarget(); }; DILIGENT_END_INTERFACE #endif #include "../../../Primitives/interface/UndefInterfaceHelperMacros.h" #if DILIGENT_C_INTERFACE typedef struct ITextureViewGLVtbl { ITextureViewGLInclusiveMethods; } ITextureViewGLVtbl; typedef struct ITextureViewGL { struct ITextureViewGLVtbl* pVtbl; } ITextureViewGL; #endif DILIGENT_END_NAMESPACE // namespace Diligent