/* * Copyright 2019-2021 Diligent Graphics LLC * Copyright 2015-2019 Egor Yusov * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * In no event and under no legal theory, whether in tort (including negligence), * contract, or otherwise, unless required by applicable law (such as deliberate * and grossly negligent acts) or agreed to in writing, shall any Contributor be * liable for any damages, including any direct, indirect, special, incidental, * or consequential damages of any character arising as a result of this License or * out of the use or inability to use the software (including but not limited to damages * for loss of goodwill, work stoppage, computer failure or malfunction, or any and * all other commercial damages or losses), even if such Contributor has been advised * of the possibility of such damages. */ #pragma once /// \file /// Declaration of Diligent::FramebufferCache class #include #include #include "VulkanUtilities/VulkanObjectWrappers.hpp" namespace Diligent { class RenderDeviceVkImpl; class FramebufferCache { public: FramebufferCache(RenderDeviceVkImpl& DeviceVKImpl) : m_DeviceVk{DeviceVKImpl} {} // clang-format off FramebufferCache (const FramebufferCache&) = delete; FramebufferCache (FramebufferCache&&) = delete; FramebufferCache& operator = (const FramebufferCache&) = delete; FramebufferCache& operator = (FramebufferCache&&) = delete; // clang-format on ~FramebufferCache(); // This structure is used as the key to find framebuffer struct FramebufferCacheKey { // Default memeber initialization is intentionally omitted VkRenderPass Pass; Uint32 NumRenderTargets; VkImageView DSV; VkImageView RTVs[MAX_RENDER_TARGETS]; Uint64 CommandQueueMask; bool operator==(const FramebufferCacheKey& rhs) const; size_t GetHash() const; private: mutable size_t Hash = 0; }; VkFramebuffer GetFramebuffer(const FramebufferCacheKey& Key, uint32_t width, uint32_t height, uint32_t layers); void OnDestroyImageView(VkImageView ImgView); void OnDestroyRenderPass(VkRenderPass Pass); private: RenderDeviceVkImpl& m_DeviceVk; struct FramebufferCacheKeyHash { std::size_t operator()(const FramebufferCacheKey& Key) const { return Key.GetHash(); } }; std::mutex m_Mutex; std::unordered_map m_Cache; std::unordered_multimap m_ViewToKeyMap; std::unordered_multimap m_RenderPassToKeyMap; }; } // namespace Diligent