/* * Copyright 2019-2021 Diligent Graphics LLC * Copyright 2015-2019 Egor Yusov * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * In no event and under no legal theory, whether in tort (including negligence), * contract, or otherwise, unless required by applicable law (such as deliberate * and grossly negligent acts) or agreed to in writing, shall any Contributor be * liable for any damages, including any direct, indirect, special, incidental, * or consequential damages of any character arising as a result of this License or * out of the use or inability to use the software (including but not limited to damages * for loss of goodwill, work stoppage, computer failure or malfunction, or any and * all other commercial damages or losses), even if such Contributor has been advised * of the possibility of such damages. */ #pragma once /// \file /// Implementation of mipmap generation routines #include #include #include "VulkanUtilities/VulkanLogicalDevice.hpp" #include "VulkanUtilities/VulkanCommandBuffer.hpp" namespace Diligent { class RenderDeviceVkImpl; class TextureViewVkImpl; class DeviceContextVkImpl; class GenerateMipsVkHelper { public: GenerateMipsVkHelper(RenderDeviceVkImpl& DeviceVkImpl); // clang-format off GenerateMipsVkHelper (const GenerateMipsVkHelper&) = delete; GenerateMipsVkHelper ( GenerateMipsVkHelper&&) = delete; GenerateMipsVkHelper& operator = (const GenerateMipsVkHelper&) = delete; GenerateMipsVkHelper& operator = ( GenerateMipsVkHelper&&) = delete; // clang-format on void GenerateMips(TextureViewVkImpl& TexView, DeviceContextVkImpl& Ctx, IShaderResourceBinding* pSRB); void CreateSRB(IShaderResourceBinding** ppSRB); void WarmUpCache(TEXTURE_FORMAT Fmt); private: std::array, 4> CreatePSOs(TEXTURE_FORMAT Fmt); std::array, 4>& FindPSOs(TEXTURE_FORMAT Fmt); VkImageLayout GenerateMipsCS(TextureViewVkImpl& TexView, DeviceContextVkImpl& Ctx, IShaderResourceBinding& SRB, VkImageSubresourceRange& SubresRange); VkImageLayout GenerateMipsBlit(TextureViewVkImpl& TexView, DeviceContextVkImpl& Ctx, VkImageSubresourceRange& SubresRange) const; RenderDeviceVkImpl& m_DeviceVkImpl; std::mutex m_PSOMutex; std::unordered_map, 4>> m_PSOHash; static void GetGlImageFormat(const TextureFormatAttribs& FmtAttribs, std::array& GlFmt); RefCntAutoPtr m_ConstantsCB; }; } // namespace Diligent