/* * Copyright 2019-2021 Diligent Graphics LLC * Copyright 2015-2019 Egor Yusov * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * In no event and under no legal theory, whether in tort (including negligence), * contract, or otherwise, unless required by applicable law (such as deliberate * and grossly negligent acts) or agreed to in writing, shall any Contributor be * liable for any damages, including any direct, indirect, special, incidental, * or consequential damages of any character arising as a result of this License or * out of the use or inability to use the software (including but not limited to damages * for loss of goodwill, work stoppage, computer failure or malfunction, or any and * all other commercial damages or losses), even if such Contributor has been advised * of the possibility of such damages. */ #include "pch.h" #include "TopLevelASVkImpl.hpp" #include "RenderDeviceVkImpl.hpp" #include "VulkanTypeConversions.hpp" namespace Diligent { TopLevelASVkImpl::TopLevelASVkImpl(IReferenceCounters* pRefCounters, RenderDeviceVkImpl* pRenderDeviceVk, const TopLevelASDesc& Desc) : TTopLevelASBase{pRefCounters, pRenderDeviceVk, Desc} { const auto& LogicalDevice = pRenderDeviceVk->GetLogicalDevice(); const auto& PhysicalDevice = pRenderDeviceVk->GetPhysicalDevice(); const auto& Limits = PhysicalDevice.GetExtProperties().AccelStruct; Uint32 AccelStructSize = m_Desc.CompactedSize; if (AccelStructSize == 0) { VkAccelerationStructureBuildGeometryInfoKHR vkBuildInfo = {}; VkAccelerationStructureBuildSizesInfoKHR vkSizeInfo = {VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_BUILD_SIZES_INFO_KHR}; VkAccelerationStructureGeometryKHR vkGeometry = {}; VkAccelerationStructureGeometryInstancesDataKHR& vkInstances = vkGeometry.geometry.instances; const uint32_t MaxPrimitiveCount = m_Desc.MaxInstanceCount; vkGeometry.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_KHR; vkGeometry.geometryType = VK_GEOMETRY_TYPE_INSTANCES_KHR; vkInstances.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_INSTANCES_DATA_KHR; vkInstances.arrayOfPointers = VK_FALSE; vkBuildInfo.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_BUILD_GEOMETRY_INFO_KHR; vkBuildInfo.flags = BuildASFlagsToVkBuildAccelerationStructureFlags(m_Desc.Flags); vkBuildInfo.type = VK_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL_KHR; vkBuildInfo.pGeometries = &vkGeometry; vkBuildInfo.geometryCount = 1; DEV_CHECK_ERR(m_Desc.MaxInstanceCount <= Limits.maxInstanceCount, "Max instance count (", m_Desc.MaxInstanceCount, ") exceeds device limit (", Limits.maxInstanceCount, ")."); LogicalDevice.GetAccelerationStructureBuildSizes(vkBuildInfo, &MaxPrimitiveCount, vkSizeInfo); AccelStructSize = static_cast(vkSizeInfo.accelerationStructureSize); m_ScratchSize.Build = static_cast(vkSizeInfo.buildScratchSize); m_ScratchSize.Update = static_cast(vkSizeInfo.updateScratchSize); } VkBufferCreateInfo vkBuffCI = {}; vkBuffCI.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO; vkBuffCI.flags = 0; vkBuffCI.size = AccelStructSize; vkBuffCI.usage = VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_STORAGE_BIT_KHR; vkBuffCI.sharingMode = VK_SHARING_MODE_EXCLUSIVE; vkBuffCI.queueFamilyIndexCount = 0; vkBuffCI.pQueueFamilyIndices = nullptr; m_VulkanBuffer = LogicalDevice.CreateBuffer(vkBuffCI, m_Desc.Name); VkMemoryRequirements MemReqs = LogicalDevice.GetBufferMemoryRequirements(m_VulkanBuffer); uint32_t MemoryTypeIndex = PhysicalDevice.GetMemoryTypeIndex(MemReqs.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT); VERIFY(IsPowerOfTwo(MemReqs.alignment), "Alignment is not power of 2!"); m_MemoryAllocation = pRenderDeviceVk->AllocateMemory(MemReqs.size, MemReqs.alignment, MemoryTypeIndex, VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_BIT); m_MemoryAlignedOffset = AlignUp(VkDeviceSize{m_MemoryAllocation.UnalignedOffset}, MemReqs.alignment); VERIFY(m_MemoryAllocation.Size >= MemReqs.size + (m_MemoryAlignedOffset - m_MemoryAllocation.UnalignedOffset), "Size of memory allocation is too small"); auto Memory = m_MemoryAllocation.Page->GetVkMemory(); auto err = LogicalDevice.BindBufferMemory(m_VulkanBuffer, Memory, m_MemoryAlignedOffset); CHECK_VK_ERROR_AND_THROW(err, "Failed to bind buffer memory"); VkAccelerationStructureCreateInfoKHR vkAccelStrCI = {}; vkAccelStrCI.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_CREATE_INFO_KHR; vkAccelStrCI.createFlags = 0; vkAccelStrCI.buffer = m_VulkanBuffer; vkAccelStrCI.offset = 0; vkAccelStrCI.size = AccelStructSize; vkAccelStrCI.type = VK_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL_KHR; m_VulkanTLAS = LogicalDevice.CreateAccelStruct(vkAccelStrCI, m_Desc.Name); m_DeviceAddress = LogicalDevice.GetAccelerationStructureDeviceAddress(m_VulkanTLAS); SetState(RESOURCE_STATE_BUILD_AS_READ); } TopLevelASVkImpl::TopLevelASVkImpl(IReferenceCounters* pRefCounters, RenderDeviceVkImpl* pRenderDeviceVk, const TopLevelASDesc& Desc, RESOURCE_STATE InitialState, VkAccelerationStructureKHR vkTLAS) : TTopLevelASBase{pRefCounters, pRenderDeviceVk, Desc}, m_VulkanTLAS{vkTLAS} { SetState(InitialState); m_DeviceAddress = pRenderDeviceVk->GetLogicalDevice().GetAccelerationStructureDeviceAddress(m_VulkanTLAS); } TopLevelASVkImpl::~TopLevelASVkImpl() { // Vk object can only be destroyed when it is no longer used by the GPU if (m_VulkanTLAS != VK_NULL_HANDLE) m_pDevice->SafeReleaseDeviceObject(std::move(m_VulkanTLAS), m_Desc.CommandQueueMask); if (m_VulkanBuffer != VK_NULL_HANDLE) m_pDevice->SafeReleaseDeviceObject(std::move(m_VulkanBuffer), m_Desc.CommandQueueMask); if (m_MemoryAllocation.Page != nullptr) m_pDevice->SafeReleaseDeviceObject(std::move(m_MemoryAllocation), m_Desc.CommandQueueMask); } } // namespace Diligent