/* * Copyright 2019-2021 Diligent Graphics LLC * Copyright 2015-2019 Egor Yusov * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * In no event and under no legal theory, whether in tort (including negligence), * contract, or otherwise, unless required by applicable law (such as deliberate * and grossly negligent acts) or agreed to in writing, shall any Contributor be * liable for any damages, including any direct, indirect, special, incidental, * or consequential damages of any character arising as a result of this License or * out of the use or inability to use the software (including but not limited to damages * for loss of goodwill, work stoppage, computer failure or malfunction, or any and * all other commercial damages or losses), even if such Contributor has been advised * of the possibility of such damages. */ #pragma once /// \file /// Defines graphics engine utilities #include "../../GraphicsEngine/interface/GraphicsTypes.h" #include "../../GraphicsEngine/interface/DepthStencilState.h" #include "../../GraphicsEngine/interface/BlendState.h" #include "../../GraphicsEngine/interface/RasterizerState.h" #include "../../GraphicsEngine/interface/Sampler.h" DILIGENT_BEGIN_NAMESPACE(Diligent) // clang-format off // Common depth-stencil states static const DepthStencilStateDesc DSS_Default{}; static const DepthStencilStateDesc DSS_DisableDepth { False, // DepthEnable False // DepthWriteEnable }; // Common rasterizer states static const RasterizerStateDesc RS_Default{}; static const RasterizerStateDesc RS_SolidFillNoCull { FILL_MODE_SOLID, CULL_MODE_NONE }; static const RasterizerStateDesc RS_WireFillNoCull { FILL_MODE_WIREFRAME, CULL_MODE_NONE }; // Blend states static const BlendStateDesc BS_Default{}; static const BlendStateDesc BS_AlphaBlend = { False, // AlphaToCoverageEnable False, // IndependentBlendEnable RenderTargetBlendDesc // Render Target 0 { True, // BlendEnable False, // LogicOperationEnable BLEND_FACTOR_SRC_ALPHA, // SrcBlend BLEND_FACTOR_INV_SRC_ALPHA, // DestBlend BLEND_OPERATION_ADD, // BlendOp BLEND_FACTOR_SRC_ALPHA, // SrcBlendAlpha BLEND_FACTOR_INV_SRC_ALPHA, // DestBlendAlpha BLEND_OPERATION_ADD // BlendOpAlpha } }; // Common sampler states static const SamplerDesc Sam_LinearClamp { FILTER_TYPE_LINEAR, FILTER_TYPE_LINEAR, FILTER_TYPE_LINEAR, TEXTURE_ADDRESS_CLAMP, TEXTURE_ADDRESS_CLAMP, TEXTURE_ADDRESS_CLAMP }; static const SamplerDesc Sam_PointClamp { FILTER_TYPE_POINT, FILTER_TYPE_POINT, FILTER_TYPE_POINT, TEXTURE_ADDRESS_CLAMP, TEXTURE_ADDRESS_CLAMP, TEXTURE_ADDRESS_CLAMP }; static const SamplerDesc Sam_LinearMirror { FILTER_TYPE_LINEAR, FILTER_TYPE_LINEAR, FILTER_TYPE_LINEAR, TEXTURE_ADDRESS_MIRROR, TEXTURE_ADDRESS_MIRROR, TEXTURE_ADDRESS_MIRROR }; static const SamplerDesc Sam_PointWrap { FILTER_TYPE_POINT, FILTER_TYPE_POINT, FILTER_TYPE_POINT, TEXTURE_ADDRESS_WRAP, TEXTURE_ADDRESS_WRAP, TEXTURE_ADDRESS_WRAP }; static const SamplerDesc Sam_LinearWrap { FILTER_TYPE_LINEAR, FILTER_TYPE_LINEAR, FILTER_TYPE_LINEAR, TEXTURE_ADDRESS_WRAP, TEXTURE_ADDRESS_WRAP, TEXTURE_ADDRESS_WRAP }; static const SamplerDesc Sam_ComparsionLinearClamp { FILTER_TYPE_COMPARISON_LINEAR, FILTER_TYPE_COMPARISON_LINEAR, FILTER_TYPE_COMPARISON_LINEAR, TEXTURE_ADDRESS_CLAMP, TEXTURE_ADDRESS_CLAMP, TEXTURE_ADDRESS_CLAMP, SamplerDesc{}.MipLODBias, SamplerDesc{}.MaxAnisotropy, COMPARISON_FUNC_LESS }; static const SamplerDesc Sam_Aniso2xClamp { FILTER_TYPE_ANISOTROPIC, FILTER_TYPE_ANISOTROPIC, FILTER_TYPE_ANISOTROPIC, TEXTURE_ADDRESS_CLAMP, TEXTURE_ADDRESS_CLAMP, TEXTURE_ADDRESS_CLAMP, 0.f, // MipLODBias 2 // MaxAnisotropy }; static const SamplerDesc Sam_Aniso4xClamp { FILTER_TYPE_ANISOTROPIC, FILTER_TYPE_ANISOTROPIC, FILTER_TYPE_ANISOTROPIC, TEXTURE_ADDRESS_CLAMP, TEXTURE_ADDRESS_CLAMP, TEXTURE_ADDRESS_CLAMP, 0.f, // MipLODBias 4 // MaxAnisotropy }; static const SamplerDesc Sam_Aniso8xClamp { FILTER_TYPE_ANISOTROPIC, FILTER_TYPE_ANISOTROPIC, FILTER_TYPE_ANISOTROPIC, TEXTURE_ADDRESS_CLAMP, TEXTURE_ADDRESS_CLAMP, TEXTURE_ADDRESS_CLAMP, 0.f, // MipLODBias 8 // MaxAnisotropy }; static const SamplerDesc Sam_Aniso16xClamp { FILTER_TYPE_ANISOTROPIC, FILTER_TYPE_ANISOTROPIC, FILTER_TYPE_ANISOTROPIC, TEXTURE_ADDRESS_CLAMP, TEXTURE_ADDRESS_CLAMP, TEXTURE_ADDRESS_CLAMP, 0.f, // MipLODBias 16 // MaxAnisotropy }; static const SamplerDesc Sam_Aniso4xWrap { FILTER_TYPE_ANISOTROPIC, FILTER_TYPE_ANISOTROPIC, FILTER_TYPE_ANISOTROPIC, TEXTURE_ADDRESS_WRAP, TEXTURE_ADDRESS_WRAP, TEXTURE_ADDRESS_WRAP, 0.f, // MipLODBias 4 // MaxAnisotropy }; static const SamplerDesc Sam_Aniso8xWrap { FILTER_TYPE_ANISOTROPIC, FILTER_TYPE_ANISOTROPIC, FILTER_TYPE_ANISOTROPIC, TEXTURE_ADDRESS_WRAP, TEXTURE_ADDRESS_WRAP, TEXTURE_ADDRESS_WRAP, 0.f, // MipLODBias 8 // MaxAnisotropy }; DILIGENT_END_NAMESPACE // namespace Diligent