/* * Copyright 2019-2021 Diligent Graphics LLC * Copyright 2015-2019 Egor Yusov * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * In no event and under no legal theory, whether in tort (including negligence), * contract, or otherwise, unless required by applicable law (such as deliberate * and grossly negligent acts) or agreed to in writing, shall any Contributor be * liable for any damages, including any direct, indirect, special, incidental, * or consequential damages of any character arising as a result of this License or * out of the use or inability to use the software (including but not limited to damages * for loss of goodwill, work stoppage, computer failure or malfunction, or any and * all other commercial damages or losses), even if such Contributor has been advised * of the possibility of such damages. */ #pragma once #include #include #include #include "../../GraphicsEngine/interface/SwapChain.h" #include "../../GraphicsEngine/interface/RenderDevice.h" #include "../../GraphicsEngine/interface/DeviceContext.h" #include "../../../Common/interface/RefCntAutoPtr.hpp" namespace Diligent { class ScreenCapture { public: ScreenCapture(IRenderDevice* pDevice); void Capture(ISwapChain* pSwapChain, IDeviceContext* pContext, Uint32 FrameId); struct CaptureInfo { RefCntAutoPtr pTexture; Uint32 Id = 0; explicit operator bool() const { return pTexture != nullptr; } }; CaptureInfo GetCapture(); bool HasCapture(); void RecycleStagingTexture(RefCntAutoPtr&& pTexture); size_t GetNumPendingCaptures() { std::lock_guard Lock{m_PendingTexturesMtx}; return m_PendingTextures.size(); } private: RefCntAutoPtr m_pFence; RefCntAutoPtr m_pDevice; std::mutex m_AvailableTexturesMtx; std::vector> m_AvailableTextures; std::mutex m_PendingTexturesMtx; struct PendingTextureInfo { PendingTextureInfo(RefCntAutoPtr&& _pTex, Uint32 _Id, Uint64 _Fence) : // clang-format off pTex {std::move(_pTex)}, Id {_Id }, Fence {_Fence } // clang-format on { } RefCntAutoPtr pTex; const Uint32 Id; const Uint64 Fence; }; std::deque m_PendingTextures; Uint64 m_CurrentFenceValue = 1; }; } // namespace Diligent