/* * Copyright 2019-2021 Diligent Graphics LLC * Copyright 2015-2019 Egor Yusov * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * In no event and under no legal theory, whether in tort (including negligence), * contract, or otherwise, unless required by applicable law (such as deliberate * and grossly negligent acts) or agreed to in writing, shall any Contributor be * liable for any damages, including any direct, indirect, special, incidental, * or consequential damages of any character arising as a result of this License or * out of the use or inability to use the software (including but not limited to damages * for loss of goodwill, work stoppage, computer failure or malfunction, or any and * all other commercial damages or losses), even if such Contributor has been advised * of the possibility of such damages. */ #include "ScreenCapture.hpp" namespace Diligent { ScreenCapture::ScreenCapture(IRenderDevice* pDevice) : m_pDevice{pDevice} { FenceDesc fenceDesc; fenceDesc.Name = "Screen capture fence"; m_pDevice->CreateFence(fenceDesc, &m_pFence); } void ScreenCapture::Capture(ISwapChain* pSwapChain, IDeviceContext* pContext, Uint32 FrameId) { auto* pCurrentRTV = pSwapChain->GetCurrentBackBufferRTV(); auto* pCurrentBackBuffer = pCurrentRTV->GetTexture(); const auto& SCDesc = pSwapChain->GetDesc(); RefCntAutoPtr pStagingTexture; { std::lock_guard Lock{m_AvailableTexturesMtx}; while (!m_AvailableTextures.empty() && !pStagingTexture) { pStagingTexture = std::move(m_AvailableTextures.back()); m_AvailableTextures.pop_back(); const auto& TexDesc = pStagingTexture->GetDesc(); if (!(TexDesc.Width == SCDesc.Width && TexDesc.Height == SCDesc.Height && TexDesc.Format == SCDesc.ColorBufferFormat)) { pStagingTexture.Release(); } } } if (!pStagingTexture) { TextureDesc TexDesc; TexDesc.Name = "Staging texture for screen capture"; TexDesc.Type = RESOURCE_DIM_TEX_2D; TexDesc.Width = SCDesc.Width; TexDesc.Height = SCDesc.Height; TexDesc.Format = SCDesc.ColorBufferFormat; TexDesc.Usage = USAGE_STAGING; TexDesc.CPUAccessFlags = CPU_ACCESS_READ; m_pDevice->CreateTexture(TexDesc, nullptr, &pStagingTexture); } CopyTextureAttribs CopyAttribs(pCurrentBackBuffer, RESOURCE_STATE_TRANSITION_MODE_TRANSITION, pStagingTexture, RESOURCE_STATE_TRANSITION_MODE_TRANSITION); pContext->CopyTexture(CopyAttribs); pContext->SignalFence(m_pFence, m_CurrentFenceValue); { std::lock_guard Lock{m_PendingTexturesMtx}; m_PendingTextures.emplace_back(std::move(pStagingTexture), FrameId, m_CurrentFenceValue); } ++m_CurrentFenceValue; } ScreenCapture::CaptureInfo ScreenCapture::GetCapture() { CaptureInfo Capture; std::lock_guard Lock{m_PendingTexturesMtx}; if (!m_PendingTextures.empty()) { auto& OldestCapture = m_PendingTextures.front(); auto CompletedFenceValue = m_pFence->GetCompletedValue(); if (OldestCapture.Fence <= CompletedFenceValue) { Capture.pTexture = std::move(OldestCapture.pTex); Capture.Id = OldestCapture.Id; m_PendingTextures.pop_front(); } } return Capture; } bool ScreenCapture::HasCapture() { std::lock_guard Lock{m_PendingTexturesMtx}; if (!m_PendingTextures.empty()) { const auto& OldestCapture = m_PendingTextures.front(); auto CompletedFenceValue = m_pFence->GetCompletedValue(); return OldestCapture.Fence <= CompletedFenceValue; } else { return false; } } void ScreenCapture::RecycleStagingTexture(RefCntAutoPtr&& pTexture) { std::lock_guard Lock{m_AvailableTexturesMtx}; m_AvailableTextures.emplace_back(std::move(pTexture)); } } // namespace Diligent