/* * Copyright 2019-2021 Diligent Graphics LLC * Copyright 2015-2019 Egor Yusov * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * In no event and under no legal theory, whether in tort (including negligence), * contract, or otherwise, unless required by applicable law (such as deliberate * and grossly negligent acts) or agreed to in writing, shall any Contributor be * liable for any damages, including any direct, indirect, special, incidental, * or consequential damages of any character arising as a result of this License or * out of the use or inability to use the software (including but not limited to damages * for loss of goodwill, work stoppage, computer failure or malfunction, or any and * all other commercial damages or losses), even if such Contributor has been advised * of the possibility of such damages. */ #pragma once /// \file /// Definition of the Diligent::IHLSL2GLSLConverter interface #include "../../GraphicsEngine/interface/Shader.h" #include "../../../Primitives/interface/DataBlob.h" DILIGENT_BEGIN_NAMESPACE(Diligent) // {1FDE020A-9C73-4A76-8AEF-C2C6C2CF0EA5} static const INTERFACE_ID IID_HLSL2GLSLConversionStream = {0x1fde020a, 0x9c73, 0x4a76, {0x8a, 0xef, 0xc2, 0xc6, 0xc2, 0xcf, 0xe, 0xa5}}; #define DILIGENT_INTERFACE_NAME IHLSL2GLSLConversionStream #include "../../../Primitives/interface/DefineInterfaceHelperMacros.h" #define IHLSL2GLSLConversionStreamInclusiveMethods \ IObjectInclusiveMethods; \ IHLSL2GLSLConversionStreamMethods HLSL2GLSLConversionStream // clang-format off DILIGENT_BEGIN_INTERFACE(IHLSL2GLSLConversionStream, IObject) { VIRTUAL void METHOD(Convert)(THIS_ const Char* EntryPoint, SHADER_TYPE ShaderType, bool IncludeDefintions, const char* SamplerSuffix, bool UseInOutLocationQualifiers, IDataBlob** ppGLSLSource) PURE; }; DILIGENT_END_INTERFACE #include "../../../Primitives/interface/UndefInterfaceHelperMacros.h" #if DILIGENT_C_INTERFACE // clang-format off # define IHLSL2GLSLConversionStream_Convert(This, ...) CALL_IFACE_METHOD(HLSL2GLSLConversionStream, Convert, This, __VA_ARGS__) // clang-format on #endif // {44A21160-77E0-4DDC-A57E-B8B8B65B5342} static const INTERFACE_ID IID_HLSL2GLSLConverter = {0x44a21160, 0x77e0, 0x4ddc, {0xa5, 0x7e, 0xb8, 0xb8, 0xb6, 0x5b, 0x53, 0x42}}; #define DILIGENT_INTERFACE_NAME IHLSL2GLSLConverter #include "../../../Primitives/interface/DefineInterfaceHelperMacros.h" #define IHLSL2GLSLConverterInclusiveMethods \ IObjectInclusiveMethods; \ IHLSL2GLSLConverterMethods HLSL2GLSLConverter // clang-format off /// Interface to the buffer object implemented in OpenGL DILIGENT_BEGIN_INTERFACE(IHLSL2GLSLConverter, IObject) { VIRTUAL void METHOD(CreateStream)(THIS_ const Char* InputFileName, IShaderSourceInputStreamFactory* pSourceStreamFactory, const Char* HLSLSource, size_t NumSymbols, IHLSL2GLSLConversionStream** ppStream) CONST PURE; }; DILIGENT_END_INTERFACE #include "../../../Primitives/interface/UndefInterfaceHelperMacros.h" #if DILIGENT_C_INTERFACE // clang-format off # define IHLSL2GLSLConverter_CreateStream(This, ...) CALL_IFACE_METHOD(HLSL2GLSLConverter, CreateStream, This, __VA_ARGS__) // clang-format on #endif DILIGENT_END_NAMESPACE // namespace Diligent