/*     Copyright 2015-2019 Egor Yusov
 *  
 *  Licensed under the Apache License, Version 2.0 (the "License");
 *  you may not use this file except in compliance with the License.
 *  You may obtain a copy of the License at
 * 
 *     http://www.apache.org/licenses/LICENSE-2.0
 * 
 *  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 *  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 *  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS.
 *
 *  In no event and under no legal theory, whether in tort (including negligence), 
 *  contract, or otherwise, unless required by applicable law (such as deliberate 
 *  and grossly negligent acts) or agreed to in writing, shall any Contributor be
 *  liable for any damages, including any direct, indirect, special, incidental, 
 *  or consequential damages of any character arising as a result of this License or 
 *  out of the use or inability to use the software (including but not limited to damages 
 *  for loss of goodwill, work stoppage, computer failure or malfunction, or any and 
 *  all other commercial damages or losses), even if such Contributor has been advised 
 *  of the possibility of such damages.
 */

#pragma once

/// \file
/// Declaration of Diligent::RenderDeviceMtlImpl class

#include "RenderDeviceMtl.h"
#include "RenderDeviceBase.hpp"
#include "DeviceContextMtl.h"

namespace Diligent
{

/// Implementation of the Diligent::IRenderDeviceMtl interface
class RenderDeviceMtlImpl final : public RenderDeviceBase<IRenderDeviceMtl>
{
public:
    using TRenderDeviceBase = RenderDeviceBase<IRenderDeviceMtl>;

    RenderDeviceMtlImpl(IReferenceCounters*        pRefCounters,
                        IMemoryAllocator&          RawMemAllocator,
                        IEngineFactory*            pEngineFactory,
                        const EngineMtlCreateInfo& EngineAttribs,
                        void*                      pMtlDevice);

    virtual void QueryInterface(const INTERFACE_ID& IID, IObject** ppInterface) override final;

    virtual void CreateBuffer(const BufferDesc& BuffDesc, const BufferData* pBuffData, IBuffer** ppBuffer) override final;

    virtual void CreateShader(const ShaderCreateInfo& ShaderCI, IShader** ppShader) override final;

    virtual void CreateTexture(const TextureDesc& TexDesc, const TextureData* pData, ITexture** ppTexture) override final;

    virtual void CreateSampler(const SamplerDesc& SamplerDesc, ISampler** ppSampler) override final;

    virtual void CreatePipelineState(const PipelineStateCreateInfo& PSOCreateInfo, IPipelineState** ppPipelineState) override final;

    virtual void CreateFence(const FenceDesc& Desc, IFence** ppFence) override final;

    virtual void CreateQuery(const QueryDesc& Desc, IQuery** ppQuery) override final;

    virtual void ReleaseStaleResources(bool ForceRelease = false) override final {}

    virtual void IdleGPU() override final;

    size_t GetCommandQueueCount() const { return 1; }
    Uint64 GetCommandQueueMask() const { return Uint64{1}; }

private:
    virtual void TestTextureFormat(TEXTURE_FORMAT TexFormat) override final;

    EngineMtlCreateInfo m_EngineAttribs;
};

} // namespace Diligent
