Diligent Engine API Reference: D:/GitHub/DiligentEngine/DiligentCore/Graphics/GraphicsEngineOpenGL/include/TextureViewGLImpl.h Source File

Diligent Engine API Reference

TextureViewGLImpl.h
1 /* Copyright 2015-2018 Egor Yusov
2 *
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
10 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
11 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS.
12 *
13 * In no event and under no legal theory, whether in tort (including negligence),
14 * contract, or otherwise, unless required by applicable law (such as deliberate
15 * and grossly negligent acts) or agreed to in writing, shall any Contributor be
16 * liable for any damages, including any direct, indirect, special, incidental,
17 * or consequential damages of any character arising as a result of this License or
18 * out of the use or inability to use the software (including but not limited to damages
19 * for loss of goodwill, work stoppage, computer failure or malfunction, or any and
20 * all other commercial damages or losses), even if such Contributor has been advised
21 * of the possibility of such damages.
22 */
23
24 #pragma once
25
26 #include "BaseInterfacesGL.h"
27 #include "TextureViewGL.h"
28 #include "TextureViewBase.h"
29 #include "RenderDevice.h"
30 #include "GLObjectWrapper.h"
31
32 namespace Diligent
33 {
34
35 class FixedBlockMemoryAllocator;
37 class TextureViewGLImpl : public TextureViewBase<ITextureViewGL>
38 {
39 public:
40 typedef TextureViewBase<ITextureViewGL> TTextureViewBase;
41
42 TextureViewGLImpl(IReferenceCounters *pRefCounters,
43 class IRenderDevice *pDevice,
44 const struct TextureViewDesc& ViewDesc,
45 class TextureBaseGL *pTexture,
46 bool bCreateGLViewTex,
47 bool bIsDefaultView );
48 ~TextureViewGLImpl();
49
50 virtual void QueryInterface( const Diligent::INTERFACE_ID &IID, IObject **ppInterface )override;
51
52 const GLObjectWrappers::GLTextureObj& GetHandle();
53 GLenum GetBindTarget();
54 void SetBindTarget(GLenum ViewTexBindTarget) { m_ViewTexBindTarget = ViewTexBindTarget; }
55
56 void GenerateMips( IDeviceContext *pContext )override;
57
58 protected:
59 GLObjectWrappers::GLTextureObj m_ViewTexGLHandle;
60 GLenum m_ViewTexBindTarget;
61 };
62
63 }
Diligent::TextureBaseGL
Base implementation of the Diligent::ITextureGL interface.
Definition: TextureBaseGL.h:41
Diligent::IRenderDevice
Render device interface.
Definition: RenderDevice.h:55
Diligent::TextureViewGLImpl::GenerateMips
void GenerateMips(IDeviceContext *pContext) override
Generates a mipmap chain.
Definition: TextureViewGLImpl.cpp:75
Diligent
Namespace for the OpenGL implementation of the graphics engine.
Definition: BufferD3D11Impl.h:34
Diligent::TextureViewGLImpl
Implementation of the Diligent::ITextureViewGL interface.
Definition: TextureViewGLImpl.h:37
Diligent::IDeviceContext
Device context interface.
Definition: DeviceContext.h:443
Diligent::TextureViewBase
Template class implementing base functionality for a texture view interface.
Definition: TextureViewBase.h:42
Diligent::TextureViewDesc
Texture view description.
Definition: TextureView.h:55
Diligent::TextureViewGLImpl::QueryInterface
virtual void QueryInterface(const Diligent::INTERFACE_ID &IID, IObject **ppInterface) override
Queries the specific interface, see IObject::QueryInterface() for details.