Diligent Engine API Reference: D:/GitHub/DiligentEngine/DiligentCore/Graphics/GraphicsEngineD3D12/interface/ShaderResourceBindingD3D12.h Source File

Diligent Engine API Reference

ShaderResourceBindingD3D12.h
1 /* Copyright 2015-2018 Egor Yusov
2 *
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
10 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
11 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS.
12 *
13 * In no event and under no legal theory, whether in tort (including negligence),
14 * contract, or otherwise, unless required by applicable law (such as deliberate
15 * and grossly negligent acts) or agreed to in writing, shall any Contributor be
16 * liable for any damages, including any direct, indirect, special, incidental,
17 * or consequential damages of any character arising as a result of this License or
18 * out of the use or inability to use the software (including but not limited to damages
19 * for loss of goodwill, work stoppage, computer failure or malfunction, or any and
20 * all other commercial damages or losses), even if such Contributor has been advised
21 * of the possibility of such damages.
22 */
23
24 #pragma once
25
28
29 #include "ShaderResourceBinding.h"
30
31 namespace Diligent
32 {
33
34 // {70DD5C7C-81FA-4D9A-942F-D1B91423FAAC}
35 static constexpr INTERFACE_ID IID_ShaderResourceBindingD3D12 =
36 { 0x70dd5c7c, 0x81fa, 0x4d9a, { 0x94, 0x2f, 0xd1, 0xb9, 0x14, 0x23, 0xfa, 0xac } };
37
39 class IShaderResourceBindingD3D12 : public IShaderResourceBinding
40 {
41 public:
42
43 };
44
45 }
Diligent::IShaderResourceBindingD3D12
Shader resource binding interface.
Definition: ShaderResourceBindingD3D12.h:39
Diligent
Namespace for the OpenGL implementation of the graphics engine.
Definition: BufferD3D11Impl.h:34
Diligent::IShaderResourceBinding
Shader resource binding interface.
Definition: ShaderResourceBinding.h:40