Diligent Engine API Reference
BufferGLImpl.h
1 /* Copyright 2015-2018 Egor Yusov
2  *
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  * http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
10  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
11  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS.
12  *
13  * In no event and under no legal theory, whether in tort (including negligence),
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15  * and grossly negligent acts) or agreed to in writing, shall any Contributor be
16  * liable for any damages, including any direct, indirect, special, incidental,
17  * or consequential damages of any character arising as a result of this License or
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23 
24 #pragma once
25 
26 #include "BufferGL.h"
27 #include "BufferBase.h"
28 #include "GLObjectWrapper.h"
29 #include "AsyncWritableResource.h"
30 #include "BaseInterfacesGL.h"
31 #include "BufferViewGLImpl.h"
32 
33 
34 namespace Diligent
35 {
36 
37 class FixedBlockMemoryAllocator;
38 
40 class BufferGLImpl : public BufferBase<IBufferGL, BufferViewGLImpl, FixedBlockMemoryAllocator>, public AsyncWritableResource
41 {
42 public:
44 
45  BufferGLImpl(IReferenceCounters *pRefCounters,
46  FixedBlockMemoryAllocator &BuffViewObjMemAllocator,
47  class RenderDeviceGLImpl *pDeviceGL,
48  const BufferDesc& BuffDesc,
49  const BufferData& BuffData,
50  bool bIsDeviceInternal);
51  BufferGLImpl(IReferenceCounters *pRefCounters,
52  FixedBlockMemoryAllocator &BuffViewObjMemAllocator,
53  class RenderDeviceGLImpl *pDeviceGL,
54  const BufferDesc& BuffDesc,
55  GLuint GLHandle,
56  bool bIsDeviceInternal);
57  ~BufferGLImpl();
58 
60  virtual void QueryInterface( const Diligent::INTERFACE_ID &IID, IObject **ppInterface )override;
61 
62  virtual void UpdateData(IDeviceContext *pContext, Uint32 Offset, Uint32 Size, const PVoid pData)override;
63  virtual void CopyData( IDeviceContext *pContext, IBuffer *pSrcBuffer, Uint32 SrcOffset, Uint32 DstOffset, Uint32 Size )override;
64  virtual void Map( IDeviceContext *pContext, MAP_TYPE MapType, Uint32 MapFlags, PVoid &pMappedData )override;
65  virtual void Unmap( IDeviceContext *pContext, MAP_TYPE MapType, Uint32 MapFlags )override;
66 
67  void BufferMemoryBarrier( Uint32 RequiredBarriers, class GLContextState &GLContextState );
68 
69  const GLObjectWrappers::GLBufferObj& GetGLHandle(){ return m_GlBuffer; }
70 
71  virtual GLuint GetGLBufferHandle()override final { return GetGLHandle(); }
72  virtual void* GetNativeHandle()override final { return reinterpret_cast<void*>(static_cast<size_t>(GetGLBufferHandle())); }
73 
74 private:
75  virtual void CreateViewInternal( const struct BufferViewDesc &ViewDesc, class IBufferView **ppView, bool bIsDefaultView )override;
76 
77  friend class DeviceContextGLImpl;
78  friend class VAOCache;
79 
80  GLObjectWrappers::GLBufferObj m_GlBuffer;
81  Uint32 m_uiMapTarget;
82  const GLenum m_GLUsageHint;
83  const Bool m_bUseMapWriteDiscardBugWA;
84 };
85 
86 }
virtual void * GetNativeHandle() override final
Returns native buffer handle specific to the underlying graphics API.
Definition: BufferGLImpl.h:72
virtual void Unmap(IDeviceContext *pContext, MAP_TYPE MapType, Uint32 MapFlags) override
Base implementation of IBuffer::Unmap()
Definition: BufferGLImpl.cpp:314
Buffer view description.
Definition: BufferView.h:39
Describes the buffer initial data.
Definition: Buffer.h:176
Namespace for the OpenGL implementation of the graphics engine.
Definition: BufferD3D11Impl.h:34
Implementation of the Diligent::IDeviceContextGL interface.
Definition: DeviceContextGLImpl.h:35
Template class implementing base functionality for a buffer object.
Definition: BufferBase.h:46
virtual GLuint GetGLBufferHandle() override final
Returns OpenGL buffer handle.
Definition: BufferGLImpl.h:71
Implementation of the render device interface in OpenGL.
Definition: RenderDeviceGLImpl.h:53
Buffer interface.
Definition: Buffer.h:200
Device context interface.
Definition: DeviceContext.h:443
virtual void Map(IDeviceContext *pContext, MAP_TYPE MapType, Uint32 MapFlags, PVoid &pMappedData) override
Base implementation of IBuffer::Map(); validates input parameters.
Definition: BufferGLImpl.cpp:230
Buffer description.
Definition: Buffer.h:57
Memory allocator that allocates memory in a fixed-size chunks.
Definition: FixedBlockMemoryAllocator.h:50
Implementation of the Diligent::IBufferGL interface.
Definition: BufferGLImpl.h:40
virtual void QueryInterface(const Diligent::INTERFACE_ID &IID, IObject **ppInterface) override
Queries the specific interface, see IObject::QueryInterface() for details.
Buffer view interface.
Definition: BufferView.h:91
MAP_TYPE
Resource mapping type.
Definition: GraphicsTypes.h:125
virtual void CopyData(IDeviceContext *pContext, IBuffer *pSrcBuffer, Uint32 SrcOffset, Uint32 DstOffset, Uint32 Size) override
Base implementation of IBuffer::CopyData(); validates input parameters.
Definition: BufferGLImpl.cpp:200
virtual void UpdateData(IDeviceContext *pContext, Uint32 Offset, Uint32 Size, const PVoid pData) override
Base implementation of IBuffer::UpdateData(); validates input parameters.
Definition: BufferGLImpl.cpp:177