Diligent Engine API Reference
BufferViewGLImpl.h
1 /* Copyright 2015-2018 Egor Yusov
2  *
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  * http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
10  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
11  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS.
12  *
13  * In no event and under no legal theory, whether in tort (including negligence),
14  * contract, or otherwise, unless required by applicable law (such as deliberate
15  * and grossly negligent acts) or agreed to in writing, shall any Contributor be
16  * liable for any damages, including any direct, indirect, special, incidental,
17  * or consequential damages of any character arising as a result of this License or
18  * out of the use or inability to use the software (including but not limited to damages
19  * for loss of goodwill, work stoppage, computer failure or malfunction, or any and
20  * all other commercial damages or losses), even if such Contributor has been advised
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22  */
23 
24 #pragma once
25 
26 #include "BufferViewGL.h"
27 #include "BaseInterfacesGL.h"
28 #include "BufferViewBase.h"
29 #include "RenderDevice.h"
30 #include "GLObjectWrapper.h"
31 
32 namespace Diligent
33 {
34 
35 class FixedBlockMemoryAllocator;
36 class IRenderDevice;
37 class IDeviceContext;
38 class BufferGLImpl;
39 struct BufferViewDesc;
40 
42 class BufferViewGLImpl : public BufferViewBase<IBufferViewGL>
43 {
44 public:
46 
47  BufferViewGLImpl( IReferenceCounters *pRefCounters,
48  IRenderDevice *pDevice,
49  IDeviceContext *pContext,
50  const BufferViewDesc& ViewDesc,
51  BufferGLImpl *pBuffer,
52  bool bIsDefaultView);
53 
55  virtual void QueryInterface( const Diligent::INTERFACE_ID &IID, IObject **ppInterface );
56 
57  const GLObjectWrappers::GLTextureObj& GetTexBufferHandle(){ return m_GLTexBuffer; }
58 
59 private:
60  GLObjectWrappers::GLTextureObj m_GLTexBuffer;
61 };
62 
63 }
Buffer view description.
Definition: BufferView.h:39
Render device interface.
Definition: RenderDevice.h:55
Namespace for the OpenGL implementation of the graphics engine.
Definition: BufferD3D11Impl.h:34
Implementation of the Diligent::IBufferViewGL interface.
Definition: BufferViewGLImpl.h:42
virtual void QueryInterface(const Diligent::INTERFACE_ID &IID, IObject **ppInterface)
Queries the specific interface, see IObject::QueryInterface() for details.
Device context interface.
Definition: DeviceContext.h:443
Implementation of the Diligent::IBufferGL interface.
Definition: BufferGLImpl.h:40
Template class implementing base functionality for a buffer view object.
Definition: BufferViewBase.h:46