29 #include "RenderDeviceD3D11.h" 30 #include "CommandListBase.h" 35 class FixedBlockMemoryAllocator;
44 ID3D11CommandList *pd3d11CommandList);
47 ID3D11CommandList *GetD3D11CommandList(){
return m_pd3d11CommandList; }
50 CComPtr<ID3D11CommandList> m_pd3d11CommandList;
Template class implementing base functionality for a command list object.
Definition: CommandListBase.h:45
Render device interface.
Definition: RenderDevice.h:55
Implementation of the Diligent::ICommandListD3D11 interface.
Definition: CommandListD3D11Impl.h:38
Namespace for the OpenGL implementation of the graphics engine.
Definition: BufferD3D11Impl.h:34