30 #include "GraphicsTypes.h" TEXTURE_FORMAT
Texture formats.
Definition: GraphicsTypes.h:244
Graphics engine namespace.
Definition: AdaptiveFixedBlockAllocator.h:30
bool Bool
Boolean.
Definition: BasicTypes.h:46
VALUE_TYPE
Value type.
Definition: GraphicsTypes.h:39
uint32_t Uint32
32-bit unsigned integer
Definition: BasicTypes.h:39