Diligent Engine API Reference
FileWrapper.h
1 /* Copyright 2015-2018 Egor Yusov
2  *
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  * http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
10  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
11  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS.
12  *
13  * In no event and under no legal theory, whether in tort (including negligence),
14  * contract, or otherwise, unless required by applicable law (such as deliberate
15  * and grossly negligent acts) or agreed to in writing, shall any Contributor be
16  * liable for any damages, including any direct, indirect, special, incidental,
17  * or consequential damages of any character arising as a result of this License or
18  * out of the use or inability to use the software (including but not limited to damages
19  * for loss of goodwill, work stoppage, computer failure or malfunction, or any and
20  * all other commercial damages or losses), even if such Contributor has been advised
21  * of the possibility of such damages.
22  */
23 
24 #pragma once
25 
26 #include "FileSystem.h"
27 #include "Errors.h"
28 #include "DebugUtilities.h"
29 
30 namespace Diligent
31 {
32 
33 class FileWrapper
34 {
35 public:
36  FileWrapper( ) :
37  m_pFile(nullptr)
38  {}
39 
40  FileWrapper( const Diligent::Char *Path,
41  EFileAccessMode Access = EFileAccessMode::Read) :
42  m_pFile( nullptr )
43  {
44  FileOpenAttribs OpenAttribs(Path, Access);
45  Open(OpenAttribs);
46  }
47 
48  ~FileWrapper()
49  {
50  Close();
51  }
52 
53  void Open(const FileOpenAttribs& OpenAttribs)
54  {
55  VERIFY( !m_pFile, "Another file already attached" );
56  Close();
57  m_pFile = FileSystem::OpenFile( OpenAttribs );
58  }
59 
60  CFile *Detach()
61  {
62  CFile *pFile = m_pFile;
63  m_pFile = NULL;
64  return pFile;
65  }
66 
67  void Attach(CFile *pFile)
68  {
69  VERIFY(!m_pFile, "Another file already attached");
70  Close();
71  m_pFile = pFile;
72  }
73 
74  void Close()
75  {
76  if( m_pFile )
77  FileSystem::ReleaseFile(m_pFile);
78  m_pFile = nullptr;
79  }
80 
81  operator CFile*(){return m_pFile;}
82  CFile* operator->(){return m_pFile;}
83 
84 private:
85  FileWrapper(const FileWrapper&);
86  const FileWrapper& operator=(const FileWrapper&);
87 
88  CFile *m_pFile;
89 };
90 
91 }
Namespace for the OpenGL implementation of the graphics engine.
Definition: BufferD3D11Impl.h:34