29 struct ContextInitInfo
31 SwapChainDesc SwapChainAttribs;
32 void *pNativeWndHandle =
nullptr;
38 typedef HGLRC NativeGLContextType;
40 GLContext(
const ContextInitInfo &Info,
struct DeviceCaps &DeviceCaps );
44 const SwapChainDesc& GetSwapChainDesc()
const{
return m_SwapChainAttribs; }
46 NativeGLContextType GetCurrentNativeGLContext();
50 HDC m_WindowHandleToDeviceContext;
51 SwapChainDesc m_SwapChainAttribs;
Namespace for the OpenGL implementation of the graphics engine.
Definition: BufferD3D11Impl.h:34