Diligent Engine API Reference
MapHelper.h
1 /* Copyright 2015-2018 Egor Yusov
2  *
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  * http://www.apache.org/licenses/LICENSE-2.0
8  *
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12  *
13  * In no event and under no legal theory, whether in tort (including negligence),
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16  * liable for any damages, including any direct, indirect, special, incidental,
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23 
24 #pragma once
25 
28 
29 #include "DebugUtilities.h"
30 
31 namespace Diligent
32 {
33 
35 
46 template<typename DataType, bool KeepStrongReferences = false>
47 class MapHelper
48 {
49 public:
50 
52  MapHelper() :
53  m_pMappedData(nullptr),
54  m_pBuffer(nullptr),
55  m_pContext(nullptr),
56  m_MapType(static_cast<MAP_TYPE>(-1)),
57  m_MapFlags(static_cast<Uint32>(-1))
58  {
59  }
60 
63  MapHelper( IDeviceContext *pContext, IBuffer *pBuffer, MAP_TYPE MapType, Uint32 MapFlags ) :
64  MapHelper()
65  {
66  Map(pContext, pBuffer, MapType, MapFlags);
67  }
68 
70  MapHelper(MapHelper&& Helper) :
71  m_pBuffer( std::move(Helper.m_pBuffer) ),
72  m_pMappedData( std::move(Helper.m_pMappedData) ),
73  m_pContext( std::move(Helper.m_pContext) ),
74  m_MapType( std::move(Helper.m_MapType) ),
75  m_MapFlags( std::move(Helper.m_MapFlags) )
76  {
77  Helper.m_pBuffer = nullptr;
78  Helper.m_pContext = nullptr;
79  Helper.m_pMappedData = nullptr;
80  Helper.m_MapType = static_cast<MAP_TYPE>(-1);
81  Helper.m_MapFlags = static_cast<Uint32>(-1);
82  }
83 
86  {
87  m_pBuffer = std::move(Helper.m_pBuffer);
88  m_pMappedData = std::move(Helper.m_pMappedData);
89  m_pContext = std::move( Helper.m_pContext );
90  m_MapType = std::move(Helper.m_MapType);
91  m_MapFlags = std::move(Helper.m_MapFlags);
92  Helper.m_pBuffer = nullptr;
93  Helper.m_pContext = nullptr;
94  Helper.m_pMappedData = nullptr;
95  Helper.m_MapType = static_cast<MAP_TYPE>(-1);
96  Helper.m_MapFlags = static_cast<Uint32>(-1);
97  return *this;
98  }
99 
101 
106  void Map( IDeviceContext *pContext, IBuffer *pBuffer, MAP_TYPE MapType, Uint32 MapFlags )
107  {
108  VERIFY(!m_pBuffer && !m_pMappedData && !m_pContext, "Object already mapped");
109  Unmap();
110 #ifdef _DEBUG
111  auto &BuffDesc = pBuffer->GetDesc();
112  VERIFY(sizeof(DataType) <= BuffDesc.uiSizeInBytes, "Data type size exceeds buffer size");
113 #endif
114  m_pContext = pContext;
115  m_pBuffer = pBuffer;
116  m_MapType = MapType;
117  m_MapFlags = MapFlags;
118  m_pBuffer->Map(m_pContext, MapType, MapFlags, (PVoid&)m_pMappedData);
119  VERIFY( m_pMappedData, "Map failed" );
120  }
121 
123  void Unmap()
124  {
125  if( m_pBuffer )
126  {
127  m_pBuffer->Unmap(m_pContext, m_MapType, m_MapFlags);
128  m_pBuffer = nullptr;
129  m_MapType = static_cast<MAP_TYPE>(-1);
130  m_MapFlags = static_cast<Uint32>(-1);
131  }
132  m_pContext = nullptr;
133  m_pMappedData = nullptr;
134  }
135 
137  operator DataType* (){return m_pMappedData;}
138 
140  operator const DataType* ()const{return m_pMappedData;}
141 
143  DataType* operator->() {return m_pMappedData;}
144 
146  const DataType* operator->() const{return m_pMappedData;}
147 
150  {
151  Unmap();
152  }
153 
154 private:
155  MapHelper(const MapHelper&);
156  MapHelper& operator=(const MapHelper&);
157 
158  template<typename PtrType, bool UseStrongReference>
159  struct PtrTypeSelector{};
160 
161  template<typename PtrType>
162  struct PtrTypeSelector<PtrType, true>
163  {
164  typedef RefCntAutoPtr<PtrType> Type;
165  };
166 
167  template<typename PtrType>
168  struct PtrTypeSelector<PtrType, false>
169  {
170  typedef PtrType* Type;
171  };
172 
174  typename PtrTypeSelector<IBuffer, KeepStrongReferences>::Type m_pBuffer;
175 
177  typename PtrTypeSelector<IDeviceContext, KeepStrongReferences>::Type m_pContext;
178 
180  DataType *m_pMappedData;
181 
182  MAP_TYPE m_MapType;
183 
184  Uint32 m_MapFlags;
185 };
186 
187 }
const DataType * operator->() const
Operator const ->
Definition: MapHelper.h:146
Facilitates resource mapping.
Definition: MapHelper.h:47
Namespace for the OpenGL implementation of the graphics engine.
Definition: BufferD3D11Impl.h:34
void Unmap()
Unamps the resource and resets the object state to default.
Definition: MapHelper.h:123
Definition: AdvancedMath.h:316
MapHelper(MapHelper &&Helper)
Move constructor: takes over resource ownership from Helper.
Definition: MapHelper.h:70
MapHelper()
Initializes the class member with null values.
Definition: MapHelper.h:52
MapHelper(IDeviceContext *pContext, IBuffer *pBuffer, MAP_TYPE MapType, Uint32 MapFlags)
Initializes the object and maps the provided resource. See Map() for details.
Definition: MapHelper.h:63
Buffer interface.
Definition: Buffer.h:200
Device context interface.
Definition: DeviceContext.h:443
DataType * operator->()
Operator ->
Definition: MapHelper.h:143
~MapHelper()
Unamps the resource.
Definition: MapHelper.h:149
void Map(IDeviceContext *pContext, IBuffer *pBuffer, MAP_TYPE MapType, Uint32 MapFlags)
Maps the provided resource.
Definition: MapHelper.h:106
MapHelper & operator=(MapHelper &&Helper)
Move-assignement operator: takes over resource ownership from Helper.
Definition: MapHelper.h:85
MAP_TYPE
Resource mapping type.
Definition: GraphicsTypes.h:125
virtual const BufferDesc & GetDesc() const =0
Returns the buffer description used to create the object.