Diligent Engine API Reference
PipelineStateD3D12.h
1 /* Copyright 2015-2018 Egor Yusov
2  *
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  * http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
10  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
11  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS.
12  *
13  * In no event and under no legal theory, whether in tort (including negligence),
14  * contract, or otherwise, unless required by applicable law (such as deliberate
15  * and grossly negligent acts) or agreed to in writing, shall any Contributor be
16  * liable for any damages, including any direct, indirect, special, incidental,
17  * or consequential damages of any character arising as a result of this License or
18  * out of the use or inability to use the software (including but not limited to damages
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20  * all other commercial damages or losses), even if such Contributor has been advised
21  * of the possibility of such damages.
22  */
23 
24 #pragma once
25 
28 
29 #include "PipelineState.h"
30 
31 namespace Diligent
32 {
33 
34 // {33C9BE4B-6F23-4F83-A665-5AC1836DF35A}
35 static constexpr INTERFACE_ID IID_PipelineStateD3D12 =
36 { 0x33c9be4b, 0x6f23, 0x4f83, { 0xa6, 0x65, 0x5a, 0xc1, 0x83, 0x6d, 0xf3, 0x5a } };
37 
38 
41 {
42 public:
43 
45 
48  virtual ID3D12PipelineState* GetD3D12PipelineState()const = 0;
49 
51 
54  virtual ID3D12RootSignature* GetD3D12RootSignature()const = 0;
55 };
56 
57 }
Interface to the blend state object implemented in D3D12.
Definition: PipelineStateD3D12.h:40
Namespace for the OpenGL implementation of the graphics engine.
Definition: BufferD3D11Impl.h:34
virtual ID3D12PipelineState * GetD3D12PipelineState() const =0
Returns ID3D12PipelineState interface of the internal D3D12 pipeline state object object...
Definition: PipelineState.h:209
virtual ID3D12RootSignature * GetD3D12RootSignature() const =0
Returns a pointer to the root signature object associated with this pipeline state.