Diligent Engine API Reference
Platforms
interface
PlatformDefinitions.h
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/* Copyright 2015-2018 Egor Yusov
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS.
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*
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* In no event and under no legal theory, whether in tort (including negligence),
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* contract, or otherwise, unless required by applicable law (such as deliberate
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* and grossly negligent acts) or agreed to in writing, shall any Contributor be
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* liable for any damages, including any direct, indirect, special, incidental,
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* or consequential damages of any character arising as a result of this License or
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* out of the use or inability to use the software (including but not limited to damages
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* for loss of goodwill, work stoppage, computer failure or malfunction, or any and
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* all other commercial damages or losses), even if such Contributor has been advised
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* of the possibility of such damages.
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*/
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#pragma once
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#if defined(ANDROID)
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# ifndef PLATFORM_ANDROID
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# define PLATFORM_ANDROID
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# endif
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#endif
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#if !defined(PLATFORM_WIN32) && !defined(PLATFORM_UNIVERSAL_WINDOWS) && !defined(PLATFORM_ANDROID) && !defined(PLATFORM_LINUX)
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#error Platform is not defined
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#endif
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#if defined( PLATFORM_WIN32 )
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# if defined(PLATFORM_UNIVERSAL_WINDOWS) || defined(PLATFORM_ANDROID) || defined(PLATFORM_LINUX)
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# error Conflicting platform macros
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# endif
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# include "Win32PlatformDefinitions.h"
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# define OPENGL_SUPPORTED 1
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# define D3D11_SUPPORTED 1
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# define D3D12_SUPPORTED 1
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#elif defined( PLATFORM_UNIVERSAL_WINDOWS )
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# if defined(PLATFORM_WIN32) || defined(PLATFORM_ANDROID) || defined(PLATFORM_LINUX)
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# error Conflicting platform macros
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# endif
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# include "UWPDefinitions.h"
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# define OPENGL_SUPPORTED 0
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# define D3D11_SUPPORTED 1
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# define D3D12_SUPPORTED 1
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#elif defined( PLATFORM_ANDROID )
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# if defined (PLATFORM_WIN32) || defined(PLATFORM_UNIVERSAL_WINDOWS) || defined (PLATFORM_LINUX)
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# error Conflicting platform macros
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# endif
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# include "AndroidPlatformDefinitions.h"
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# define OPENGL_SUPPORTED 1
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# define D3D11_SUPPORTED 0
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# define D3D12_SUPPORTED 0
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#elif defined( PLATFORM_LINUX )
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# if defined(PLATFORM_WIN32) || defined(PLATFORM_UNIVERSAL_WINDOWS) || defined(PLATFORM_ANDROID)
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# error Conflicting platform macros
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# endif
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# include "LinuxPlatformDefinitions.h"
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# define OPENGL_SUPPORTED 1
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# define D3D11_SUPPORTED 0
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# define D3D12_SUPPORTED 0
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#else
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# error Unsupported platform
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#endif