Diligent Engine API Reference
PlatformDefinitions.h
1 /* Copyright 2015-2018 Egor Yusov
2  *
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  * http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
10  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
11  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS.
12  *
13  * In no event and under no legal theory, whether in tort (including negligence),
14  * contract, or otherwise, unless required by applicable law (such as deliberate
15  * and grossly negligent acts) or agreed to in writing, shall any Contributor be
16  * liable for any damages, including any direct, indirect, special, incidental,
17  * or consequential damages of any character arising as a result of this License or
18  * out of the use or inability to use the software (including but not limited to damages
19  * for loss of goodwill, work stoppage, computer failure or malfunction, or any and
20  * all other commercial damages or losses), even if such Contributor has been advised
21  * of the possibility of such damages.
22  */
23 
24 #pragma once
25 
26 #if defined(ANDROID)
27 # ifndef PLATFORM_ANDROID
28 # define PLATFORM_ANDROID
29 # endif
30 #endif
31 
32 #if !defined(PLATFORM_WIN32) && !defined(PLATFORM_UNIVERSAL_WINDOWS) && !defined(PLATFORM_ANDROID) && !defined(PLATFORM_LINUX)
33  #error Platform is not defined
34 #endif
35 
36 #if defined( PLATFORM_WIN32 )
37 
38 # if defined(PLATFORM_UNIVERSAL_WINDOWS) || defined(PLATFORM_ANDROID) || defined(PLATFORM_LINUX)
39 # error Conflicting platform macros
40 # endif
41 
42 # include "Win32PlatformDefinitions.h"
43 
44 # define OPENGL_SUPPORTED 1
45 # define D3D11_SUPPORTED 1
46 # define D3D12_SUPPORTED 1
47 
48 #elif defined( PLATFORM_UNIVERSAL_WINDOWS )
49 
50 # if defined(PLATFORM_WIN32) || defined(PLATFORM_ANDROID) || defined(PLATFORM_LINUX)
51 # error Conflicting platform macros
52 # endif
53 
54 # include "UWPDefinitions.h"
55 
56 # define OPENGL_SUPPORTED 0
57 # define D3D11_SUPPORTED 1
58 # define D3D12_SUPPORTED 1
59 
60 #elif defined( PLATFORM_ANDROID )
61 
62 # if defined (PLATFORM_WIN32) || defined(PLATFORM_UNIVERSAL_WINDOWS) || defined (PLATFORM_LINUX)
63 # error Conflicting platform macros
64 # endif
65 
66 # include "AndroidPlatformDefinitions.h"
67 
68 # define OPENGL_SUPPORTED 1
69 # define D3D11_SUPPORTED 0
70 # define D3D12_SUPPORTED 0
71 
72 #elif defined( PLATFORM_LINUX )
73 
74 # if defined(PLATFORM_WIN32) || defined(PLATFORM_UNIVERSAL_WINDOWS) || defined(PLATFORM_ANDROID)
75 # error Conflicting platform macros
76 # endif
77 
78 # include "LinuxPlatformDefinitions.h"
79 
80 # define OPENGL_SUPPORTED 1
81 # define D3D11_SUPPORTED 0
82 # define D3D12_SUPPORTED 0
83 
84 #else
85 
86 # error Unsupported platform
87 
88 #endif