26 #include "RenderDeviceGLImpl.h" 31 class RenderDeviceGLESImpl :
public RenderDeviceGLImpl
34 RenderDeviceGLESImpl( IReferenceCounters *pRefCounters, IMemoryAllocator &RawMemAllocator,
const ContextInitInfo &InitInfo );
36 virtual void QueryInterface(
const Diligent::INTERFACE_ID &IID, IObject **ppInterface );
38 virtual bool Invalidate();
40 virtual void Suspend();
42 virtual EGLint Resume( ANativeWindow* window );
Namespace for the OpenGL implementation of the graphics engine.
Definition: BufferD3D11Impl.h:34