Diligent Engine API Reference
SamplerBase.h
1 /* Copyright 2015-2018 Egor Yusov
2  *
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  * http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
10  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
11  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS.
12  *
13  * In no event and under no legal theory, whether in tort (including negligence),
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15  * and grossly negligent acts) or agreed to in writing, shall any Contributor be
16  * liable for any damages, including any direct, indirect, special, incidental,
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22  */
23 
24 #pragma once
25 
28 
29 #include "Sampler.h"
30 #include "DeviceObjectBase.h"
31 #include "RenderDeviceBase.h"
32 
33 namespace Diligent
34 {
35 
37 
42 template<class BaseInterface, class RenderDeviceBaseInterface>
43 class SamplerBase : public DeviceObjectBase<BaseInterface, SamplerDesc>
44 {
45 public:
48 
54  SamplerBase( IReferenceCounters *pRefCounters, IRenderDevice *pDevice, const SamplerDesc& SamDesc, bool bIsDeviceInternal = false ) :
55  TDeviceObjectBase( pRefCounters, pDevice, SamDesc, bIsDeviceInternal )
56  {}
57 
59  {
62  auto &SamplerRegistry = static_cast<TRenderDeviceBase *>(this->GetDevice())->GetSamplerRegistry();
63  SamplerRegistry.ReportDeletedObject();
64  }
65 
66  IMPLEMENT_QUERY_INTERFACE_IN_PLACE( IID_Sampler, TDeviceObjectBase )
67 };
68 
69 }
Render device interface.
Definition: RenderDevice.h:55
Namespace for the OpenGL implementation of the graphics engine.
Definition: BufferD3D11Impl.h:34
Sampler description.
Definition: Sampler.h:52
Base implementation of a render device.
Definition: DeviceObjectBase.h:36
Template class implementing base functionality for a sampler object.
Definition: SamplerBase.h:43
SamplerBase(IReferenceCounters *pRefCounters, IRenderDevice *pDevice, const SamplerDesc &SamDesc, bool bIsDeviceInternal=false)
Definition: SamplerBase.h:54
~SamplerBase()
Definition: SamplerBase.h:58
Template class implementing base functionality for a device object.
Definition: DeviceObjectBase.h:42