Diligent Engine API Reference
SamplerD3D11Impl.h
1 /* Copyright 2015-2018 Egor Yusov
2  *
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  * http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
10  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
11  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS.
12  *
13  * In no event and under no legal theory, whether in tort (including negligence),
14  * contract, or otherwise, unless required by applicable law (such as deliberate
15  * and grossly negligent acts) or agreed to in writing, shall any Contributor be
16  * liable for any damages, including any direct, indirect, special, incidental,
17  * or consequential damages of any character arising as a result of this License or
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23 
24 #pragma once
25 
28 
29 #include "SamplerD3D11.h"
30 #include "RenderDeviceD3D11.h"
31 #include "SamplerBase.h"
32 
33 namespace Diligent
34 {
35 
36 class FixedBlockMemoryAllocator;
38 class SamplerD3D11Impl : public SamplerBase<ISamplerD3D11, IRenderDeviceD3D11>
39 {
40 public:
42 
43  SamplerD3D11Impl(IReferenceCounters *pRefCounters, class RenderDeviceD3D11Impl *pRenderDeviceD3D11, const SamplerDesc& SamplerDesc);
45 
46  virtual void QueryInterface( const Diligent::INTERFACE_ID &IID, IObject **ppInterface ) final;
47 
48  virtual ID3D11SamplerState* GetD3D11SamplerState()override final{ return m_pd3dSampler; }
49 
50 private:
52  CComPtr<ID3D11SamplerState> m_pd3dSampler;
53 };
54 
55 }
Namespace for the OpenGL implementation of the graphics engine.
Definition: BufferD3D11Impl.h:34
Sampler description.
Definition: Sampler.h:52
Template class implementing base functionality for a sampler object.
Definition: SamplerBase.h:43
Implementation of the Diligent::IRenderDeviceD3D11 interface.
Definition: RenderDeviceD3D11Impl.h:38
Implementation of the Diligent::ISamplerD3D11 interface.
Definition: SamplerD3D11Impl.h:38
virtual void QueryInterface(const Diligent::INTERFACE_ID &IID, IObject **ppInterface) final
Queries the specific interface, see IObject::QueryInterface() for details.
virtual ID3D11SamplerState * GetD3D11SamplerState() override final
Returns a pointer to the ID3D11SamplerState interface of the internal Direct3D11 object.
Definition: SamplerD3D11Impl.h:48