Diligent Engine API Reference
SwapChainD3D12Impl.h
1 /* Copyright 2015-2018 Egor Yusov
2  *
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  * http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
10  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
11  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS.
12  *
13  * In no event and under no legal theory, whether in tort (including negligence),
14  * contract, or otherwise, unless required by applicable law (such as deliberate
15  * and grossly negligent acts) or agreed to in writing, shall any Contributor be
16  * liable for any damages, including any direct, indirect, special, incidental,
17  * or consequential damages of any character arising as a result of this License or
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23 
24 #pragma once
25 
28 
29 #include <dxgi1_4.h>
30 #include "SwapChainD3D12.h"
31 #include "SwapChainBase.h"
32 
33 namespace Diligent
34 {
35 
36 class ITextureViewD3D12;
37 class IMemoryAllocator;
39 class SwapChainD3D12Impl : public SwapChainBase<ISwapChainD3D12>
40 {
41 public:
43  SwapChainD3D12Impl(IReferenceCounters *pRefCounters,
45  class RenderDeviceD3D12Impl* pRenderDeviceD3D12,
46  class DeviceContextD3D12Impl* pDeviceContextD3D12,
47  void* pNativeWndHandle);
49 
50  virtual void QueryInterface( const Diligent::INTERFACE_ID &IID, IObject **ppInterface );
51 
52  virtual void Present();
53  virtual void Resize( Uint32 NewWidth, Uint32 NewHeight );
54 
55  virtual IDXGISwapChain* GetDXGISwapChain()override final{ return m_pSwapChain; }
56  virtual ITextureViewD3D12* GetCurrentBackBufferRTV()override final;
57  virtual ITextureViewD3D12* GetDepthBufferDSV()override final{return m_pDepthBufferDSV;}
58 
59 private:
60  void InitBuffersAndViews();
61 
63  CComPtr<IDXGISwapChain3> m_pSwapChain;
64 
65  std::vector< RefCntAutoPtr<ITextureViewD3D12>, STDAllocatorRawMem<RefCntAutoPtr<ITextureViewD3D12>> > m_pBackBufferRTV;
66  RefCntAutoPtr<ITextureViewD3D12> m_pDepthBufferDSV;
67 };
68 
69 }
Swap chain description.
Definition: GraphicsTypes.h:912
Namespace for the OpenGL implementation of the graphics engine.
Definition: BufferD3D11Impl.h:34
Implementation of the Diligent::IDeviceContext interface.
Definition: DeviceContextD3D12Impl.h:41
Implementation of the Diligent::ISwapChainD3D12 interface.
Definition: SwapChainD3D12Impl.h:39
Interface to the texture view object implemented in D3D11.
Definition: TextureViewD3D12.h:39
virtual ITextureViewD3D12 * GetDepthBufferDSV() override final
Returns a pointer to the depth-stencil view of the depth buffer.
Definition: SwapChainD3D12Impl.h:57
virtual void Present()
Presents a rendered image to the user.
Definition: SwapChainD3D12Impl.cpp:168
Base implementation of the swap chain.
Definition: SwapChainBase.h:43
virtual void Resize(Uint32 NewWidth, Uint32 NewHeight)
Changes the swap chain&#39;s back buffer size.
Definition: SwapChainD3D12Impl.cpp:209
virtual ITextureViewD3D12 * GetCurrentBackBufferRTV() override final
Returns a pointer to the render target view of the current back buffer in the swap chain...
Definition: SwapChainD3D12Impl.cpp:259
virtual IDXGISwapChain * GetDXGISwapChain() override final
Returns a pointer to the IDXGISwapChain interface of the internal DXGI object.
Definition: SwapChainD3D12Impl.h:55
Template class that implements reference counting.
Definition: RefCntAutoPtr.h:71
Implementation of the Diligent::IRenderDeviceD3D12 interface.
Definition: RenderDeviceD3D12Impl.h:43