36 { 0xd7bc9ff0, 0x28f0, 0x4636, { 0x97, 0x32, 0x71, 0xc, 0x20, 0x4d, 0x1d, 0x63 } };
virtual GLuint GetGLTextureHandle()=0
Returns OpenGL texture handle.
virtual GLenum GetBindTarget() const =0
Returns bind target of the native OpenGL texture.
Interface to the texture object implemented in OpenGL.
Definition: TextureGL.h:39
Texture inteface.
Definition: Texture.h:276