Diligent Engine API Reference
TextureUploaderBase.h
1 /* Copyright 2015-2018 Egor Yusov
2  *
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  * http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
10  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
11  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS.
12  *
13  * In no event and under no legal theory, whether in tort (including negligence),
14  * contract, or otherwise, unless required by applicable law (such as deliberate
15  * and grossly negligent acts) or agreed to in writing, shall any Contributor be
16  * liable for any damages, including any direct, indirect, special, incidental,
17  * or consequential damages of any character arising as a result of this License or
18  * out of the use or inability to use the software (including but not limited to damages
19  * for loss of goodwill, work stoppage, computer failure or malfunction, or any and
20  * all other commercial damages or losses), even if such Contributor has been advised
21  * of the possibility of such damages.
22  */
23 
24 #pragma once
25 
26 #include "TextureUploader.h"
27 #include "ObjectBase.h"
28 #include "HashUtils.h"
29 #include "RefCntAutoPtr.h"
30 
31 namespace std
32 {
33  template<>
34  struct hash<Diligent::UploadBufferDesc>
35  {
36  size_t operator()(const Diligent::UploadBufferDesc &Desc) const
37  {
38  return Diligent::ComputeHash(Desc.Width, Desc.Height, Desc.Depth, static_cast<Diligent::Int32>(Desc.Format));
39  }
40  };
41 }
42 
43 namespace Diligent
44 {
45  class UploadBufferBase : public ObjectBase<IUploadBuffer>
46  {
47  public:
48  UploadBufferBase(IReferenceCounters *pRefCounters, const UploadBufferDesc &Desc) :
49  ObjectBase<IUploadBuffer>(pRefCounters),
50  m_Desc(Desc)
51  {
52  }
53 
54  virtual void* GetDataPtr() override final { return m_pData; }
55  virtual size_t GetRowStride() const override final{ return m_RowStride; }
56  virtual size_t GetDepthStride()const override final{ return m_DepthStride; }
57  virtual const UploadBufferDesc& GetDesc()const override final{ return m_Desc; }
58 
59  protected:
60  const UploadBufferDesc m_Desc;
61  void* m_pData = 0;
62  size_t m_RowStride = 0;
63  size_t m_DepthStride = 0;
64  };
65 
66  class TextureUploaderBase : public ObjectBase<ITextureUploader>
67  {
68  public:
69  TextureUploaderBase(IReferenceCounters *pRefCounters, IRenderDevice *pDevice, const TextureUploaderDesc Desc) :
70  ObjectBase<ITextureUploader>(pRefCounters),
71  m_pDevice(pDevice)
72  {}
73 
74  protected:
75  RefCntAutoPtr<IRenderDevice> m_pDevice;
76  };
77 
78 }
Graphics engine namespace.
Definition: AdaptiveFixedBlockAllocator.h:30
Definition: AdvancedMath.h:316