Diligent Engine API Reference
TextureViewD3D11Impl.h
1 /* Copyright 2015-2018 Egor Yusov
2  *
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  * http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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12  *
13  * In no event and under no legal theory, whether in tort (including negligence),
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15  * and grossly negligent acts) or agreed to in writing, shall any Contributor be
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23 
24 #pragma once
25 
28 
29 #include "TextureViewD3D11.h"
30 #include "RenderDeviceD3D11.h"
31 #include "TextureViewBase.h"
32 
33 namespace Diligent
34 {
35 
36 class FixedBlockMemoryAllocator;
37 
39 class TextureViewD3D11Impl : public TextureViewBase<ITextureViewD3D11>
40 {
41 public:
43 
44  TextureViewD3D11Impl( IReferenceCounters *pRefCounters,
45  IRenderDevice *pDevice,
46  const TextureViewDesc& ViewDesc,
47  class ITexture *pTexture,
48  ID3D11View* pD3D11View,
49  bool bIsDefaultView);
50 
51  virtual void QueryInterface( const Diligent::INTERFACE_ID &IID, IObject **ppInterface )override final;
52 
53  virtual ID3D11View* GetD3D11View()override final
54  {
55  return m_pD3D11View;
56  }
57 
58  void GenerateMips( IDeviceContext *pContext )override final;
59 
60 protected:
62  CComPtr<ID3D11View> m_pD3D11View;
63 };
64 
65 }
Render device interface.
Definition: RenderDevice.h:55
virtual void QueryInterface(const Diligent::INTERFACE_ID &IID, IObject **ppInterface) override final
Queries the specific interface, see IObject::QueryInterface() for details.
Namespace for the OpenGL implementation of the graphics engine.
Definition: BufferD3D11Impl.h:34
virtual ID3D11View * GetD3D11View() override final
Returns a pointer to the ID3D11View interface of the internal Direct3D11 object.
Definition: TextureViewD3D11Impl.h:53
CComPtr< ID3D11View > m_pD3D11View
D3D11 view.
Definition: TextureViewD3D11Impl.h:62
Device context interface.
Definition: DeviceContext.h:443
Template class implementing base functionality for a texture view interface.
Definition: TextureViewBase.h:42
Implementation of the Diligent::ITextureViewD3D11 interface.
Definition: TextureViewD3D11Impl.h:39
Texture view description.
Definition: TextureView.h:55
void GenerateMips(IDeviceContext *pContext) override final
Generates a mipmap chain.
Definition: TextureViewD3D11Impl.cpp:44
Texture inteface.
Definition: Texture.h:276