36 { 0xbdfbd325, 0x699, 0x4720, { 0xbc, 0xe, 0xbf, 0x84, 0x8, 0x6e, 0xc0, 0x33 } };
Interface to the texture view object implemented in D3D11.
Definition: TextureViewD3D12.h:39
Texture view interface.
Definition: TextureView.h:163
virtual D3D12_CPU_DESCRIPTOR_HANDLE GetCPUDescriptorHandle()=0
Returns CPU descriptor handle of the texture view.